Should I block it?

No, this file is 100% safe to run.

VersionsAdditional versions

a6f9a 8.33%
a4c63 16.67%
83b0d 8.33%
8593f 16.67%
53d39 8.33%
66f56 8.33%
ab040 8.33%
d6e1e 25.00%
(Note, Google Inc publishes each variation of this file with the same version, but the hashes are unique.)

Relationships


PE structurePE file structure

Show functions
Import table
d3d9.dll
D3DPERF_SetMarker, D3DPERF_BeginEvent, D3DPERF_GetStatus, D3DPERF_EndEvent, Direct3DCreate9
d3dcompiler_43.dll
D3DCompile
d3dx9_43.dll
D3DXLoadSurfaceFromSurface, D3DXCompileShader, D3DXFloat16To32Array, D3DXGetShaderConstantTable
kernel32.dll
GetProcessHeap, SetEndOfFile, GetModuleHandleA, SetStdHandle, WriteConsoleW, ReadFile, WriteFile, TlsGetValue, TlsSetValue, LocalAlloc, TlsAlloc, LocalFree, TlsFree, GetTempFileNameA, GetTempPathA, Sleep, WideCharToMultiByte, InterlockedIncrement, InterlockedDecrement, InterlockedExchange, MultiByteToWideChar, InitializeCriticalSection, DeleteCriticalSection, EnterCriticalSection, LeaveCriticalSection, TerminateProcess, GetCurrentProcess, UnhandledExceptionFilter, SetUnhandledExceptionFilter, IsDebuggerPresent, GetCurrentThreadId, GetCommandLineA, GetLastError, HeapFree, HeapAlloc, HeapReAlloc, GetModuleHandleW, GetProcAddress, ExitProcess, RaiseException, RtlUnwind, GetCPInfo, LCMapStringA, LCMapStringW, SetLastError, GetStdHandle, GetModuleFileNameA, GetConsoleCP, GetConsoleMode, CloseHandle, SetHandleCount, GetFileType, GetStartupInfoA, FreeEnvironmentStringsA, GetEnvironmentStrings, FreeEnvironmentStringsW, GetEnvironmentStringsW, HeapCreate, HeapDestroy, VirtualFree, QueryPerformanceCounter, GetTickCount, GetCurrentProcessId, GetSystemTimeAsFileTime, VirtualAlloc, GetACP, GetOEMCP, IsValidCodePage, LoadLibraryA, InitializeCriticalSectionAndSpinCount, GetUserDefaultLCID, GetLocaleInfoA, EnumSystemLocalesA, IsValidLocale, GetStringTypeA, GetStringTypeW, FlushFileBuffers, HeapSize, GetLocaleInfoW, SetFilePointer, CreateFileA, WriteConsoleA, GetConsoleOutputCP, FreeLibrary, LoadLibraryW, GetVersion, IsProcessorFeaturePresent, DecodePointer, EncodePointer, InterlockedCompareExchange
msvcp100.dll
DllMain
msvcp110.dll
DllMain
msvcr100.dll
DllMain
msvcr110.dll
DllMain
user32.dll
InvalidateRect, DestroyWindow, CreateWindowExW
Export table
glActiveTexture
glAttachShader
glBeginQueryEXT
glBindAttribLocation
glBindBuffer
glBindFramebuffer
glBindRenderbuffer
glBindTexture
glBlendColor
glBlendEquation
glBlendEquationSeparate
glBlendFunc
glBlendFuncSeparate
glBlitFramebufferANGLE
glBufferData
glBufferSubData
glCheckFramebufferStatus
glClear
glClearColor
glClearDepthf
glClearStencil
glColorMask
glCompileShader
glCompressedTexImage2D
glCompressedTexSubImage2D
glCopyTexImage2D
glCopyTexSubImage2D
glCreateProgram
glCreateShader
glCullFace
glDeleteBuffers
glDeleteFencesNV
glDeleteFramebuffers
glDeleteProgram
glDeleteQueriesEXT
glDeleteRenderbuffers
glDeleteShader
glDeleteTextures
glDepthFunc
glDepthMask
glDepthRangef
glDetachShader
glDisable
glDisableVertexAttribArray
glDrawArrays
glDrawArraysInstancedANGLE
glDrawBuffersEXT
glDrawElements
glDrawElementsInstancedANGLE
glEnable
glEnableVertexAttribArray
glEndQueryEXT
glFinish
glFinishFenceNV
glFlush
glFramebufferRenderbuffer
glFramebufferTexture2D
glFrontFace
glGenBuffers
glGenerateMipmap
glGenFencesNV
glGenFramebuffers
glGenQueriesEXT
glGenRenderbuffers
glGenTextures
glGetActiveAttrib
glGetActiveUniform
glGetAttachedShaders
glGetAttribLocation
glGetBooleanv
glGetBufferParameteriv
glGetError
glGetFenceivNV
glGetFloatv
glGetFramebufferAttachmentParameteriv
glGetGraphicsResetStatusEXT
glGetIntegerv
glGetnUniformfvEXT
glGetnUniformivEXT
glGetProgramBinaryOES
glGetProgramInfoLog
glGetProgramiv
glGetQueryivEXT
glGetQueryObjectuivEXT
glGetRenderbufferParameteriv
glGetShaderInfoLog
glGetShaderiv
glGetShaderPrecisionFormat
glGetShaderSource
glGetString
glGetTexParameterfv
glGetTexParameteriv
glGetTranslatedShaderSourceANGLE
glGetUniformfv
glGetUniformiv
glGetUniformLocation
glGetVertexAttribfv
glGetVertexAttribiv
glGetVertexAttribPointerv
glHint
glIsBuffer
glIsEnabled
glIsFenceNV
glIsFramebuffer
glIsProgram
glIsQueryEXT
glIsRenderbuffer
glIsShader
glIsTexture
glLineWidth
glLinkProgram
glPixelStorei
glPolygonOffset
glProgramBinaryOES
glReadnPixelsEXT
glReadPixels
glReleaseShaderCompiler
glRenderbufferStorage
glRenderbufferStorageMultisampleANGLE
glSampleCoverage
glScissor
glSetFenceNV
glShaderBinary
glShaderSource
glStencilFunc
glStencilFuncSeparate
glStencilMask
glStencilMaskSeparate
glStencilOp
glStencilOpSeparate
glTestFenceNV
glTexImage2D
glTexImage3DOES
glTexParameterf
glTexParameterfv
glTexParameteri
glTexParameteriv
glTexStorage2DEXT
glTexSubImage2D
glUniform1f
glUniform1fv
glUniform1i
glUniform1iv
glUniform2f
glUniform2fv
glUniform2i
glUniform2iv
glUniform3f
glUniform3fv
glUniform3i
glUniform3iv
glUniform4f
glUniform4fv
glUniform4i
glUniform4iv
glUniformMatrix2fv
glUniformMatrix3fv
glUniformMatrix4fv
glUseProgram
glValidateProgram
glVertexAttrib1f
glVertexAttrib1fv
glVertexAttrib2f
glVertexAttrib2fv
glVertexAttrib3f
glVertexAttrib3fv
glVertexAttrib4f
glVertexAttrib4fv
glVertexAttribDivisorANGLE
glVertexAttribPointer
glViewport

libglesv2.dll

By Google Inc (Signed)

Remove libglesv2.dll
MD5:   66f5633fd487747a124cda28fecbd862
SHA1:   ca4f60dfac0e98ba581f83930f5c671df085e218
SHA256:   093f2ba34a7b9e95afc6e9ba15010d984b4f2a124e7798cb0a4ebde1fe45cc21

Overview

libglesv2.dll is loaded as dynamic link library that runs in the context of a process. This is typically installed with the program GameXP Access Point published by NIKITA ONLINE. The file is digitally signed by Google Inc which was issued by the VeriSign certificate authority (CA).

DetailsDetails

File name:libglesv2.dll
Typical file path:C:\Program Files\google\google earth\client\alchemy\ogles20\libglesv2.dll
Size:534.5 KB (547,328 bytes)
Build date:7/24/2013 9:21 PM
Certificate
Issued to:Google Inc
Authority (CA):VeriSign
Expiration date:Wednesday, February 22, 2012
Digital DNA
PE subsystem:Windows GUI
File packed:No
Code language:Microsoft Visual C++ 10.0
.NET CLR:No
More details

ResourcesPrograms

The following program will install this file
NIKITA ONLINE
1% remove

Windows OS versionsDistribution by Windows OS

OS versiondistribution
Windows 7 Ultimate 41.67%
Windows 7 Home Premium 33.33%
Microsoft Windows XP 25.00%

Distribution by countryDistribution by country

United States installs about 33.33% of libglesv2.dll.

OEM distributionDistribution by PC manufacturer

PC Manufacturerdistribution
Hewlett-Packard 40.00%
ASUS 20.00%
Intel 20.00%
GIGABYTE 10.00%
Acer 10.00%
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