Should I block it?

No, this file is 100% safe to run.

VersionsAdditional versions

1.0.0.1562 0.54%
1.0.0.1562 0.54%
1.0.0.1560 11.35%
1.0.0.1560 0.54%
1.0.0.1560 11.89%
1.0.0.1560 27.03%
1.0.0.1318 0.54%
1.0.0.1275 0.54%
1.0.0.1275 9.19%
1.0.0.1275 0.54%
1.0.0.1275 0.54%
1.0.0.1275 5.95%
1.0.0.1275 0.54%
1.0.0.1275 29.19%
1.0.0.1046 0.54%
1.0.0.1046 0.54%

PE structurePE file structure

Show functions
Import table
d3d9.dll
D3DPERF_EndEvent, D3DPERF_SetMarker, D3DPERF_BeginEvent, D3DPERF_GetStatus
d3dcompiler_43.dll
D3DCompile
d3dx9_43.dll
D3DXLoadSurfaceFromSurface, D3DXCompileShader, D3DXFloat16To32Array, D3DXGetShaderConstantTable
kernel32.dll
GetProcessHeap, SetEndOfFile, InitializeCriticalSectionAndSpinCount, CreateFileA, ReadFile, GetStdHandle, TlsFree, TlsSetValue, LocalAlloc, TlsAlloc, LocalFree, TlsGetValue, GetTempFileNameA, GetTempPathA, Sleep, WideCharToMultiByte, InterlockedIncrement, InterlockedDecrement, InterlockedExchange, MultiByteToWideChar, InitializeCriticalSection, DeleteCriticalSection, EnterCriticalSection, LeaveCriticalSection, TerminateProcess, GetCurrentProcess, UnhandledExceptionFilter, SetUnhandledExceptionFilter, IsDebuggerPresent, RtlUnwind, GetCurrentThreadId, GetCommandLineA, GetLastError, HeapFree, RaiseException, LCMapStringA, LCMapStringW, GetCPInfo, GetModuleHandleW, GetProcAddress, SetLastError, GetModuleHandleA, HeapAlloc, WriteFile, GetModuleFileNameA, CloseHandle, GetConsoleCP, GetConsoleMode, ExitProcess, SetHandleCount, GetFileType, GetStartupInfoA, FreeEnvironmentStringsA, GetEnvironmentStrings, FreeEnvironmentStringsW, GetEnvironmentStringsW, HeapCreate, HeapDestroy, VirtualFree, QueryPerformanceCounter, GetTickCount, GetCurrentProcessId, GetSystemTimeAsFileTime, VirtualAlloc, HeapReAlloc, FlushFileBuffers, GetACP, GetOEMCP, IsValidCodePage, GetLocaleInfoA, GetStringTypeA, GetStringTypeW, HeapSize, GetUserDefaultLCID, EnumSystemLocalesA, IsValidLocale, LoadLibraryA, GetLocaleInfoW, SetFilePointer, SetStdHandle, WriteConsoleA, GetConsoleOutputCP, WriteConsoleW, CreateFileW, EncodePointer, DecodePointer, IsProcessorFeaturePresent, GetModuleFileNameW, GetStartupInfoW, LoadLibraryW
Export table
glActiveTexture
glAttachShader
glBeginQueryEXT
glBindAttribLocation
glBindBuffer
glBindFramebuffer
glBindRenderbuffer
glBindTexture
glBlendColor
glBlendEquation
glBlendEquationSeparate
glBlendFunc
glBlendFuncSeparate
glBlitFramebufferANGLE
glBufferData
glBufferSubData
glCheckFramebufferStatus
glClear
glClearColor
glClearDepthf
glClearStencil
glColorMask
glCompileShader
glCompressedTexImage2D
glCompressedTexSubImage2D
glCopyTexImage2D
glCopyTexSubImage2D
glCreateProgram
glCreateShader
glCullFace
glDeleteBuffers
glDeleteFencesNV
glDeleteFramebuffers
glDeleteProgram
glDeleteQueriesEXT
glDeleteRenderbuffers
glDeleteShader
glDeleteTextures
glDepthFunc
glDepthMask
glDepthRangef
glDetachShader
glDisable
glDisableVertexAttribArray
glDrawArrays
glDrawArraysInstancedANGLE
glDrawElements
glDrawElementsInstancedANGLE
glEnable
glEnableVertexAttribArray
glEndQueryEXT
glFinish
glFinishFenceNV
glFlush
glFramebufferRenderbuffer
glFramebufferTexture2D
glFrontFace
glGenBuffers
glGenerateMipmap
glGenFencesNV
glGenFramebuffers
glGenQueriesEXT
glGenRenderbuffers
glGenTextures
glGetActiveAttrib
glGetActiveUniform
glGetAttachedShaders
glGetAttribLocation
glGetBooleanv
glGetBufferParameteriv
glGetError
glGetFenceivNV
glGetFloatv
glGetFramebufferAttachmentParameteriv
glGetGraphicsResetStatusEXT
glGetIntegerv
glGetnUniformfvEXT
glGetnUniformivEXT
glGetProgramBinaryOES
glGetProgramInfoLog
glGetProgramiv
glGetQueryivEXT
glGetQueryObjectuivEXT
glGetRenderbufferParameteriv
glGetShaderInfoLog
glGetShaderiv
glGetShaderPrecisionFormat
glGetShaderSource
glGetString
glGetTexParameterfv
glGetTexParameteriv
glGetTranslatedShaderSourceANGLE
glGetUniformfv
glGetUniformiv
glGetUniformLocation
glGetVertexAttribfv
glGetVertexAttribiv
glGetVertexAttribPointerv
glHint
glIsBuffer
glIsEnabled
glIsFenceNV
glIsFramebuffer
glIsProgram
glIsQueryEXT
glIsRenderbuffer
glIsShader
glIsTexture
glLineWidth
glLinkProgram
glPixelStorei
glPolygonOffset
glProgramBinaryOES
glReadnPixelsEXT
glReadPixels
glReleaseShaderCompiler
glRenderbufferStorage
glRenderbufferStorageMultisampleANGLE
glSampleCoverage
glScissor
glSetFenceNV
glShaderBinary
glShaderSource
glStencilFunc
glStencilFuncSeparate
glStencilMask
glStencilMaskSeparate
glStencilOp
glStencilOpSeparate
glTestFenceNV
glTexImage2D
glTexImage3DOES
glTexParameterf
glTexParameterfv
glTexParameteri
glTexParameteriv
glTexStorage2DEXT
glTexSubImage2D
glUniform1f
glUniform1fv
glUniform1i
glUniform1iv
glUniform2f
glUniform2fv
glUniform2i
glUniform2iv
glUniform3f
glUniform3fv
glUniform3i
glUniform3iv
glUniform4f
glUniform4fv
glUniform4i
glUniform4iv
glUniformMatrix2fv
glUniformMatrix3fv
glUniformMatrix4fv
glUseProgram
glValidateProgram
glVertexAttrib1f
glVertexAttrib1fv
glVertexAttrib2f
glVertexAttrib2fv
glVertexAttrib3f
glVertexAttrib3fv
glVertexAttrib4f
glVertexAttrib4fv
glVertexAttribDivisorANGLE
glVertexAttribPointer
glViewport

libGLESv2.dll

ANGLE libGLESv2 Dynamic Link Library by Google Inc (Signed)

Remove libGLESv2.dll
Version:   1.0.0.1275
MD5:   9cbb9b86ef857ff632f007b5b51a81fa
SHA1:   d1d026755a24fe27a2c2f8915abeae393840c2ec
SHA256:   d9ee4dec88f22660d4463cc6a6768a96f7a5981e35d141f3431f48ab4bd14e85

What is libGLESv2.dll?

ANGLE provides OpenGL ES 2.0 and EGL 1.4 libraries and dlls to third-party developers to build and run OpenGL ES 2.0 applications on Windows.

Overview

libglesv2.dll is loaded as dynamic link library that runs in the context of a process. It is installed with a couple of know programs including Google Chrome published by Google Inc, Google Chrome from Google Inc and Google Chrome by Google Inc. The file is digitally signed by Google Inc which was issued by the VeriSign certificate authority (CA).

DetailsDetails

File name:libglesv2.dll
Product name:ANGLE libGLESv2 Dynamic Link Library
Typical file path:C:\users\user\appdata\local\google\chrome\application\20.0.1132.47\libglesv2.dll
File version:1.0.0.1275
Size:564.52 KB (578,072 bytes)
Certificate
Issued to:Google Inc
Authority (CA):VeriSign
Expiration date:Thursday, November 13, 2014
Digital DNA
PE subsystem:Windows Console
File packed:No
.NET CLR:No
More details

ResourcesPrograms

The following programs will install this file
Google Inc
6% remove
Google Chrome is a free web browser developed by Google that uses the WebKit layout engine. It is designed to be secure, fast, simple and stable. Chrome supports plug-ins with the Netscape Plugin Application Programming Interface (NPAPI). Chrome sends details about its usage to Google through both optional and non-optional user tracking mechanisms. The JavaScript virtual machine used by Chrome, the V8 JavaScript engine, has features suc...

Windows OS versionsDistribution by Windows OS

OS versiondistribution
Windows 7 Home Premium 28.65%
Windows 7 Ultimate 22.16%
Microsoft Windows XP 11.89%
Windows 8 Pro 7.57%
Windows 7 Professional 5.95%
Windows Vista Home Premium 4.86%
Windows 8 4.32%
Windows 7 Home Basic 4.32%
Windows Vista Ultimate 2.16%
Windows 7 Starter 1.62%
Windows Vista Business 1.08%
Windows 8 Pro with Media Center 1.08%
Windows 8 Release Preview 1.08%
Windows Vista Home Basic 1.08%
Windows 8 Consumer Preview 0.54%
Windows 8 Enterprise N 0.54%
Windows 8 Enterprise 0.54%
Windows 8 Single Language 0.54%

Distribution by countryDistribution by country

United States installs about 35.87% of ANGLE libGLESv2 Dynamic Link Library.

OEM distributionDistribution by PC manufacturer

PC Manufacturerdistribution
ASUS 18.87%
Dell 18.87%
Toshiba 15.09%
Acer 13.21%
Hewlett-Packard 11.32%
Sony 7.55%
GIGABYTE 3.77%
Gateway 3.77%
MSI 3.77%
American Megatrends 1.89%
Samsung 1.89%
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