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No, this file is 100% safe to run.

VersionsAdditional versions

1, 3, 0, 0 2.50%
1, 3, 0, 0 70.00%
1, 3, 0, 0 20.00%
1, 2, 11, 0 5.00%
1, 2, 7, 0 2.50%

PE structurePE file structure

Show functions
Import table
advapi32.dll
RegQueryValueExA, RegOpenKeyExA, RegCloseKey
gdi32.dll
CreateCompatibleBitmap, CreateDIBSection, DeleteDC, BitBlt, SelectObject, CreateCompatibleDC, GetDIBits, SetDIBColorTable, RealizePalette, SetPaletteEntries, GetDeviceGammaRamp, SetDeviceGammaRamp, GetDeviceCaps, DeleteObject, GetSystemPaletteEntries, SelectPalette, SwapBuffers, ChoosePixelFormat, SetPixelFormat, DescribePixelFormat, CreatePalette, SetTextColor, ExtTextOutW, Rectangle, CreateRectRgn, CombineRgn, CreateBitmap, CreateDCW, GetTextExtentPoint32W, SetBkMode, CreateFontW, CreateSolidBrush, CreatePen
imm32.dll
ImmAssociateContext, ImmGetCandidateListW, ImmGetCompositionStringW, ImmReleaseContext, ImmGetContext, ImmSetCompositionStringW, ImmGetIMEFileNameA, ImmNotifyIME
kernel32.dll
LoadLibraryA, CreateEventA, SetEnvironmentVariableA, GetVersionExA, CreateFileA, SetErrorMode, SetFilePointer, ReadFile, WriteFile, GetDriveTypeA, GetModuleHandleA, GetLocaleInfoA, GetACP, MultiByteToWideChar, FormatMessageA, GetLastError, CreateMutexA, ReleaseMutex, CreateThread, GetCurrentThreadId, TerminateThread, QueryPerformanceCounter, Sleep, GetProcAddress, FreeLibrary, ReleaseSemaphore, CreateSemaphoreA, CloseHandle, WaitForSingleObject, GetCurrentThread, SetThreadPriority, GetEnvironmentVariableA, DisableThreadLibraryCalls, GetSystemInfo, WideCharToMultiByte, OutputDebugStringW, GetModuleHandleW, LoadLibraryW, VirtualAlloc, VirtualQuery, VirtualFree, CreateFileW, GetFileSizeEx, InterlockedExchange, InitializeCriticalSectionAndSpinCount, DeleteCriticalSection, EnterCriticalSection, LeaveCriticalSection, GetSystemPowerStatus, InterlockedDecrement, InterlockedIncrement, QueryPerformanceFrequency, GlobalUnlock, GlobalLock, GlobalAlloc, CompareStringA, ExitProcess, FormatMessageW, SetFilePointerEx, CreateSemaphoreW
msvcrt.dll
DllMain
ole32.dll
CoUninitialize, CoCreateInstance, CoSetProxyBlanket, CoInitialize
shell32.dll
DragFinish, DragQueryFileW, DragAcceptFiles
user32.dll
GetClientRect, AdjustWindowRect, GetWindowRect, ToUnicode, RegisterClassA, LoadImageA, SetTimer, PostMessageA, KillTimer, WindowFromPoint, PtInRect, MapWindowPoints, UnregisterClassA, GetClassInfoA, ToAsciiEx, DestroyCursor, GetCursor, CreateCursor, SetClassLongA, CreateIconFromResourceEx, SetWindowTextA, ClientToScreen, ClipCursor, SetCursor, BeginPaint, EndPaint, PostQuitMessage, SetCursorPos, SetFocus, TranslateMessage, MapVirtualKeyA, MsgWaitForMultipleObjects, GetParent, GetForegroundWindow, ScreenToClient, SetCapture, ReleaseCapture, GetDesktopWindow, InvalidateRect, DestroyIcon, ChangeDisplaySettingsA, IsZoomed, GetMenu, AdjustWindowRectEx, GetSystemMetrics, SetWindowPos, SetForegroundWindow, GetDC, ReleaseDC, EnumDisplaySettingsA, DestroyWindow, GetWindowLongA, SetWindowLongA, CreateWindowExA, ShowWindow, MapVirtualKeyExA, GetKeyboardState, GetKeyboardLayoutNameA, LoadKeyboardLayoutA, GetKeyboardLayout, PeekMessageA, DispatchMessageA, GetMessageA, GetKeyState, DefWindowProcA, CallWindowProcA, GetCursorPos, CloseClipboard, GetClipboardSequenceNumber, SetClipboardData, EmptyClipboard, OpenClipboard, GetClipboardData, IsClipboardFormatAvailable, GetWindowLongW, GetRawInputData, ValidateRect, GetUpdateRect, CallWindowProcW, GetPropW, RegisterClassW, LoadImageW, GetClassInfoW, MapVirtualKeyW, UnregisterDeviceNotification, DialogBoxIndirectParamW, EnumDisplaySettingsW, EnumDisplayDevicesW, ChangeDisplaySettingsExW, LoadCursorW, CreateIconIndirect, RegisterRawInputDevices, GetActiveWindow, SetWindowRgn, GetFocus, SetWindowLongW, SetPropW, GetWindowTextW, GetWindowTextLengthW, SetWindowTextW, SendMessageW, CreateIconFromResource, UnregisterClassW, DefWindowProcW, CreateWindowExW, RegisterDeviceNotificationW, PeekMessageW, GetMessageW, EndDialog, DispatchMessageW, RegisterClassExW
version.dll
GetFileVersionInfoSizeA, GetFileVersionInfoA, VerQueryValueA
winmm.dll
timeKillEvent, timeEndPeriod, timeSetEvent, timeBeginPeriod, timeGetTime, mciSendCommandA, mciGetErrorStringA, joyGetNumDevs, joyGetPosEx, joyGetDevCapsA, waveOutGetErrorTextA, waveOutOpen, waveOutPrepareHeader, waveOutClose, waveOutUnprepareHeader, waveOutWrite, waveInOpen, waveInClose, waveOutGetErrorTextW, waveInGetNumDevs, waveInGetDevCapsW, waveOutGetNumDevs, waveOutGetDevCapsW
Export table
SDL_AddEventWatch
SDL_AddTimer
SDL_AllocFormat
SDL_AllocPalette
SDL_AllocRW
SDL_atan
SDL_atan2
SDL_AtomicCAS_
SDL_AtomicCASPtr_
SDL_AtomicLock
SDL_AtomicTryLock
SDL_AtomicUnlock
SDL_AudioDriverName
SDL_AudioInit
SDL_AudioQuit
SDL_BuildAudioCVT
SDL_CalculateGammaRamp
SDL_calloc
SDL_CDClose
SDL_CDEject
SDL_CDName
SDL_CDNumDrives
SDL_CDOpen
SDL_CDPause
SDL_CDPlay
SDL_CDPlayTracks
SDL_CDResume
SDL_CDStatus
SDL_CDStop
SDL_ClearError
SDL_ClearHints
SDL_CloseAudio
SDL_CloseAudioDevice
SDL_CondBroadcast
SDL_CondSignal
SDL_CondWait
SDL_CondWaitTimeout
SDL_ConvertAudio
SDL_ConvertPixels
SDL_ConvertSurface
SDL_ConvertSurfaceFormat
SDL_copysign
SDL_cos
SDL_CreateColorCursor
SDL_CreateCond
SDL_CreateCursor
SDL_CreateMutex
SDL_CreateRenderer
SDL_CreateRGBSurface
SDL_CreateRGBSurfaceFrom
SDL_CreateSemaphore
SDL_CreateShapedWindow
SDL_CreateSoftwareRenderer
SDL_CreateSystemCursor
SDL_CreateTexture
SDL_CreateTextureFromSurface
SDL_CreateThread
SDL_CreateWindow
SDL_CreateWindowAndRenderer
SDL_CreateWindowFrom
SDL_CreateYUVOverlay
SDL_Delay
SDL_DelEventWatch
SDL_DestroyCond
SDL_DestroyMutex
SDL_DestroyRenderer
SDL_DestroySemaphore
SDL_DestroyTexture
SDL_DestroyWindow
SDL_DisableScreenSaver
SDL_DisplayFormat
SDL_DisplayFormatAlpha
SDL_DisplayYUVOverlay
SDL_EnableKeyRepeat
SDL_EnableScreenSaver
SDL_EnableUNICODE
SDL_EnclosePoints
SDL_Error
SDL_EventState
SDL_fabs
SDL_FillRect
SDL_FillRects
SDL_FilterEvents
SDL_Flip
SDL_floor
SDL_FlushEvent
SDL_FlushEvents
SDL_free
SDL_FreeCursor
SDL_FreeFormat
SDL_FreePalette
SDL_FreeRW
SDL_FreeSurface
SDL_FreeWAV
SDL_FreeYUVOverlay
SDL_GameControllerClose
SDL_GameControllerEventState
SDL_GameControllerGetAttached
SDL_GameControllerGetAxis
SDL_GameControllerGetAxisFromString
SDL_GameControllerGetBindForAxis
SDL_GameControllerGetBindForButton
SDL_GameControllerGetButton
SDL_GameControllerGetButtonFromString
SDL_GameControllerGetJoystick
SDL_GameControllerName
SDL_GameControllerNameForIndex
SDL_GameControllerOpen
SDL_GetAppState
SDL_GetAssertionReport
SDL_GetAudioDeviceName
SDL_GetAudioDeviceStatus
SDL_GetAudioDriver
SDL_GetAudioStatus
SDL_GetClipboardText
SDL_GetClipRect
SDL_GetClosestDisplayMode
SDL_GetColorKey
SDL_GetCPUCacheLineSize
SDL_GetCPUCount
SDL_GetCurrentAudioDriver
SDL_GetCurrentDisplayMode
SDL_GetCurrentVideoDriver
SDL_GetCursor
SDL_GetDesktopDisplayMode
SDL_GetDisplayBounds
SDL_GetDisplayMode
SDL_getenv
SDL_GetError
SDL_GetEventFilter
SDL_GetFinger
SDL_GetGammaRamp
SDL_GetHint
SDL_GetKeyboardFocus
SDL_GetKeyboardState
SDL_GetKeyFromName
SDL_GetKeyFromScancode
SDL_GetKeyName
SDL_GetKeyRepeat
SDL_GetKeyState
SDL_GetModState
SDL_GetMouseFocus
SDL_GetMouseState
SDL_GetNumAudioDevices
SDL_GetNumAudioDrivers
SDL_GetNumDisplayModes
SDL_GetNumRenderDrivers
SDL_GetNumVideoDisplays
SDL_GetNumVideoDrivers
SDL_GetPerformanceCounter
SDL_GetPerformanceFrequency
SDL_GetPixelFormatName
SDL_GetPlatform
SDL_GetPowerInfo
SDL_GetRelativeMouseMode
SDL_GetRelativeMouseState
SDL_GetRenderDrawBlendMode
SDL_GetRenderDrawColor
SDL_GetRenderDriverInfo
SDL_GetRenderer
SDL_GetRendererInfo
SDL_GetRenderTarget
SDL_GetRevision
SDL_GetRevisionNumber
SDL_GetRGB
SDL_GetRGBA
SDL_GetScancodeFromKey
SDL_GetScancodeFromName
SDL_GetScancodeName
SDL_GetShapedWindowMode
SDL_GetSurfaceAlphaMod
SDL_GetSurfaceBlendMode
SDL_GetSurfaceColorMod
SDL_GetTextureAlphaMod
SDL_GetTextureBlendMode
SDL_GetTextureColorMod
SDL_GetThreadID
SDL_GetThreadName
SDL_GetTicks
SDL_GetTouch
SDL_GetVersion
SDL_GetVideoDriver
SDL_GetVideoInfo
SDL_GetVideoSurface
SDL_GetWindowBrightness
SDL_GetWindowData
SDL_GetWindowDisplay
SDL_GetWindowDisplayMode
SDL_GetWindowFlags
SDL_GetWindowFromID
SDL_GetWindowGammaRamp
SDL_GetWindowGrab
SDL_GetWindowID
SDL_GetWindowMinimumSize
SDL_GetWindowPixelFormat
SDL_GetWindowPosition
SDL_GetWindowSize
SDL_GetWindowSurface
SDL_GetWindowTitle
SDL_GetWindowWMInfo
SDL_GetWMInfo
SDL_GL_BindTexture
SDL_GL_CreateContext
SDL_GL_DeleteContext
SDL_GL_ExtensionSupported
SDL_GL_GetAttribute
SDL_GL_GetProcAddress
SDL_GL_GetSwapInterval
SDL_GL_LoadLibrary
SDL_GL_Lock
SDL_GL_MakeCurrent
SDL_GL_SetAttribute
SDL_GL_SetSwapInterval
SDL_GL_SwapBuffers
SDL_GL_SwapWindow
SDL_GL_UnbindTexture
SDL_GL_UnloadLibrary
SDL_GL_Unlock
SDL_GL_UpdateRects
SDL_HapticClose
SDL_HapticDestroyEffect
SDL_HapticEffectSupported
SDL_HapticGetEffectStatus
SDL_HapticIndex
SDL_HapticName
SDL_HapticNewEffect
SDL_HapticNumAxes
SDL_HapticNumEffects
SDL_HapticNumEffectsPlaying
SDL_HapticOpen
SDL_HapticOpened
SDL_HapticOpenFromJoystick
SDL_HapticOpenFromMouse
SDL_HapticPause
SDL_HapticQuery
SDL_HapticRumbleInit
SDL_HapticRumblePlay
SDL_HapticRumbleStop
SDL_HapticRumbleSupported
SDL_HapticRunEffect
SDL_HapticSetAutocenter
SDL_HapticSetGain
SDL_HapticStopAll
SDL_HapticStopEffect
SDL_HapticUnpause
SDL_HapticUpdateEffect
SDL_Has3DNow
SDL_Has3DNowExt
SDL_HasAltiVec
SDL_HasClipboardText
SDL_HasEvent
SDL_HasEvents
SDL_HasIntersection
SDL_HasMMX
SDL_HasMMXExt
SDL_HasRDTSC
SDL_HasScreenKeyboardSupport
SDL_HasSSE
SDL_HasSSE2
SDL_HasSSE3
SDL_HasSSE41
SDL_HasSSE42
SDL_HideWindow
SDL_iconv
SDL_iconv_close
SDL_iconv_open
SDL_iconv_string
SDL_Init
SDL_InitSubSystem
SDL_IntersectRect
SDL_IntersectRectAndLine
SDL_IsGameController
SDL_IsScreenKeyboardShown
SDL_IsScreenSaverEnabled
SDL_IsShapedWindow
SDL_IsTextInputActive
SDL_JoystickClose
SDL_JoystickEventState
SDL_JoystickGetAttached
SDL_JoystickGetAxis
SDL_JoystickGetBall
SDL_JoystickGetButton
SDL_JoystickGetDeviceGUID
SDL_JoystickGetGUID
SDL_JoystickGetGUIDFromString
SDL_JoystickGetGUIDString
SDL_JoystickGetHat
SDL_JoystickIndex
SDL_JoystickInstanceID
SDL_JoystickIsHaptic
SDL_JoystickName
SDL_JoystickNameForIndex
SDL_JoystickNumAxes
SDL_JoystickNumBalls
SDL_JoystickNumButtons
SDL_JoystickNumHats
SDL_JoystickOpen
SDL_JoystickOpened
SDL_JoystickUpdate
SDL_KillThread
SDL_Linked_Version
SDL_ListModes
SDL_lltoa
SDL_LoadBMP_RW
SDL_LoadDollarTemplates
SDL_LoadFunction
SDL_LoadObject
SDL_LoadWAV_RW
SDL_LockAudio
SDL_LockAudioDevice
SDL_LockSurface
SDL_LockTexture
SDL_LockYUVOverlay
SDL_Log
SDL_LogCritical
SDL_LogDebug
SDL_LogError
SDL_LogGetOutputFunction
SDL_LogGetPriority
SDL_LogInfo
SDL_LogMessage
SDL_LogMessageV
SDL_LogResetPriorities
SDL_LogSetAllPriority
SDL_LogSetOutputFunction
SDL_LogSetPriority
SDL_LogVerbose
SDL_LogWarn
SDL_LowerBlit
SDL_LowerBlitScaled
SDL_ltoa
SDL_malloc
SDL_MapRGB
SDL_MapRGBA
SDL_MasksToPixelFormatEnum
SDL_MaximizeWindow
SDL_memcmp
SDL_memcpy
SDL_memmove
SDL_memset
SDL_MinimizeWindow
SDL_MixAudio
SDL_MixAudioFormat
SDL_MouseIsHaptic
SDL_mutexP
SDL_mutexV
SDL_NumHaptics
SDL_NumJoysticks
SDL_OpenAudio
SDL_OpenAudioDevice
SDL_PauseAudio
SDL_PauseAudioDevice
SDL_PeepEvents
SDL_PixelFormatEnumToMasks
SDL_PollEvent
SDL_pow
SDL_PumpEvents
SDL_PushEvent
SDL_putenv
SDL_qsort
SDL_QueryTexture
SDL_Quit
SDL_QuitSubSystem
SDL_RaiseWindow
SDL_ReadBE16
SDL_ReadBE32
SDL_ReadBE64
SDL_ReadLE16
SDL_ReadLE32
SDL_ReadLE64
SDL_ReadU8
SDL_realloc
SDL_RecordGesture
SDL_RegisterApp
SDL_RegisterEvents
SDL_RemoveTimer
SDL_RenderClear
SDL_RenderCopy
SDL_RenderCopyEx
SDL_RenderDrawLine
SDL_RenderDrawLines
SDL_RenderDrawPoint
SDL_RenderDrawPoints
SDL_RenderDrawRect
SDL_RenderDrawRects
SDL_RenderFillRect
SDL_RenderFillRects
SDL_RenderGetLogicalSize
SDL_RenderGetScale
SDL_RenderGetViewport
SDL_RenderPresent
SDL_RenderReadPixels
SDL_RenderSetLogicalSize
SDL_RenderSetScale
SDL_RenderSetViewport
SDL_RenderTargetSupported
SDL_ReportAssertion
SDL_ResetAssertionReport
SDL_RestoreWindow
SDL_revcpy
SDL_RWFromConstMem
SDL_RWFromFile
SDL_RWFromFP
SDL_RWFromMem
SDL_SaveAllDollarTemplates
SDL_SaveBMP_RW
SDL_SaveDollarTemplate
SDL_scalbn
SDL_SemPost
SDL_SemTryWait
SDL_SemValue
SDL_SemWait
SDL_SemWaitTimeout
SDL_SetAlpha
SDL_SetAssertionHandler
SDL_SetClipboardText
SDL_SetClipRect
SDL_SetColorKey
SDL_SetColors
SDL_SetCursor
SDL_setenv
SDL_SetError
SDL_SetEventFilter
SDL_SetGamma
SDL_SetGammaRamp
SDL_SetHint
SDL_SetHintWithPriority
SDL_SetModState
SDL_SetModuleHandle
SDL_SetPalette
SDL_SetPaletteColors
SDL_SetPixelFormatPalette
SDL_SetRelativeMouseMode
SDL_SetRenderDrawBlendMode
SDL_SetRenderDrawColor
SDL_SetRenderTarget
SDL_SetSurfaceAlphaMod
SDL_SetSurfaceBlendMode
SDL_SetSurfaceColorMod
SDL_SetSurfacePalette
SDL_SetSurfaceRLE
SDL_SetTextInputRect
SDL_SetTextureAlphaMod
SDL_SetTextureBlendMode
SDL_SetTextureColorMod
SDL_SetThreadPriority
SDL_SetTimer
SDL_SetVideoMode
SDL_SetWindowBordered
SDL_SetWindowBrightness
SDL_SetWindowData
SDL_SetWindowDisplayMode
SDL_SetWindowFullscreen
SDL_SetWindowGammaRamp
SDL_SetWindowGrab
SDL_SetWindowIcon
SDL_SetWindowMinimumSize
SDL_SetWindowPosition
SDL_SetWindowShape
SDL_SetWindowSize
SDL_SetWindowTitle
SDL_ShowCursor
SDL_ShowMessageBox
SDL_ShowSimpleMessageBox
SDL_ShowWindow
SDL_sin
SDL_snprintf
SDL_SoftStretch
SDL_sqrt
SDL_sscanf
SDL_StartTextInput
SDL_StopTextInput
SDL_strcasecmp
SDL_strchr
SDL_strcmp
SDL_strdup
SDL_strlcat
SDL_strlcpy
SDL_strlen
SDL_strlwr
SDL_strncasecmp
SDL_strncmp
SDL_strrchr
SDL_strrev
SDL_strstr
SDL_strtod
SDL_strtol
SDL_strtoll
SDL_strtoul
SDL_strtoull
SDL_strupr
SDL_ThreadID
SDL_ulltoa
SDL_ultoa
SDL_UnionRect
SDL_UnloadObject
SDL_UnlockAudio
SDL_UnlockAudioDevice
SDL_UnlockSurface
SDL_UnlockTexture
SDL_UnlockYUVOverlay
SDL_UnregisterApp
SDL_UpdateRect
SDL_UpdateRects
SDL_UpdateTexture
SDL_UpdateWindowSurface
SDL_UpdateWindowSurfaceRects
SDL_UpperBlit
SDL_UpperBlitScaled
SDL_utf8strlcpy
SDL_VideoDriverName
SDL_VideoInit
SDL_VideoModeOK
SDL_VideoQuit
SDL_vsnprintf
SDL_WaitEvent
SDL_WaitEventTimeout
SDL_WaitThread
SDL_WarpMouse
SDL_WarpMouseInWindow
SDL_WasInit
SDL_wcslcat
SDL_wcslcpy
SDL_wcslen
SDL_WM_GetCaption
SDL_WM_GrabInput
SDL_WM_IconifyWindow
SDL_WM_SetCaption
SDL_WM_SetIcon
SDL_WM_ToggleFullScreen
SDL_WriteBE16
SDL_WriteBE32
SDL_WriteBE64
SDL_WriteLE16
SDL_WriteLE32
SDL_WriteLE64
SDL_WriteU8

SDL.dll

Simple DirectMedia Layer

Remove SDL.dll
Version:   1, 2, 7, 0
MD5:   a28d3c74676fc1bf398a7f91c8873b2f
SHA1:   9263cf9df636ab727c83671cef313d158693d33a
SHA256:   7644c783c600b821f84e25b6ade44217e53e2bbae85fcc59e6296a0363a5a0a9

Overview

sdl.dll is loaded as dynamic link library that runs in the context of a process. It is installed with a couple of know programs including DROD - Journey to Rooted Hold published by Modern, MT SDK from Xsens Technologies B.V. and MT SDK by Xsens Technologies B.V..

DetailsDetails

File name:sdl.dll
Product name:Simple DirectMedia Layer
Description:SDL
Typical file path:C:\Program Files\steam\sdl.dll
File version:1, 2, 7, 0
Size:224 KB (229,376 bytes)
Digital DNA
PE subsystem:Windows GUI
File packed:No
Code language:Microsoft Visual C++
.NET CLR:No
More details

ResourcesPrograms

The following programs will install this file
Blizzard Entertainment
8% remove
World of Warcraft is the fourth released game set in the fantasy Warcraft universe. As with other MMORPGs, players control a character avatar within a game world in third- or first-person view, exploring the landscape, fighting various monsters, completing quests, and interacting with non-player characters (NPCs) or other players.
GameHouse
9% remove
GameHouse, Inc.
4% remove
Modern
4% remove
Origin Systems
4% remove
SwordLord - the coding crew
6% remove
Xsens Technologies B.V.
8% remove

Windows OS versionsDistribution by Windows OS

OS versiondistribution
Windows 7 Home Premium 35.00%
Windows 8 Pro 22.50%
Windows 7 Ultimate 15.00%
Windows 8 10.00%
Windows 7 Ultimate N 5.00%
Windows 7 Professional 5.00%
Windows 8 Pro with Media Center 5.00%
Windows 7 Home Basic 2.50%

Distribution by countryDistribution by country

United States installs about 37.50% of Simple DirectMedia Layer.

OEM distributionDistribution by PC manufacturer

PC Manufacturerdistribution
Hewlett-Packard 30.00%
Dell 20.00%
Toshiba 20.00%
ASUS 20.00%
Acer 10.00%
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