Should I block it?

No, this file is 100% safe to run.

VersionsAdditional versions

9.3e 30.00%
9.3a 5.00%
7.2g 5.00%
6.6g 5.00%
6.5e 10.00%
6.1d 10.00%
6.1a 5.00%
6.1a 5.00%
6.0m 15.00%
6.0a 5.00%
5.0a 5.00%

PE structurePE file structure

Show functions
Import table
kernel32.dll
FreeEnvironmentStringsA, ResumeThread, SuspendThread, WaitForMultipleObjects, ReleaseMutex, WaitForSingleObject, CloseHandle, SetEvent, CreateMutexA, Sleep, SetThreadPriority, CreateThread, CreateEventA, GetModuleHandleA, GetCurrentProcessId, GetSystemDirectoryA, GetWindowsDirectoryA, GetModuleFileNameA, GetProcAddress, QueryPerformanceCounter, QueryPerformanceFrequency, GetVersionExA, OutputDebugStringA, GetProfileStringA, DuplicateHandle, GetCurrentThread, GetCurrentProcess, GlobalLock, GlobalAlloc, GlobalFree, GlobalUnlock, GlobalHandle, WriteFile, CreateFileA, FreeLibrary, LoadLibraryA, SetErrorMode, lstrcatA, SetFilePointer, ReadFile, OpenFile, GetTempPathA, CreateDirectoryA, FindClose, FindNextFileA, FindFirstFileA, RtlUnwind, GetTimeZoneInformation, GetSystemTime, GetLocalTime, GetCommandLineA, GetVersion, WideCharToMultiByte, HeapFree, GetLastError, MultiByteToWideChar, LCMapStringA, LCMapStringW, ExitProcess, TerminateProcess, GetEnvironmentVariableA, HeapDestroy, HeapCreate, VirtualFree, SetHandleCount, GetStdHandle, GetFileType, GetStartupInfoA, RaiseException, FreeEnvironmentStringsW, GetEnvironmentStrings, GetEnvironmentStringsW, HeapAlloc, VirtualAlloc, HeapReAlloc, SetStdHandle, FlushFileBuffers, GetStringTypeA, GetStringTypeW, GetCPInfo, GetACP, GetOEMCP, SetEndOfFile, CompareStringA, CompareStringW, SetEnvironmentVariableA, GetFileSize, GetSystemTimeAsFileTime, DisableThreadLibraryCalls, GetTickCount, HeapSize, GetCurrentThreadId, VirtualQuery, GetSystemInfo, VirtualProtect, GetLocaleInfoA, SetPriorityClass, WriteConsoleA, InitializeCriticalSectionAndSpinCount, TlsGetValue, SetUnhandledExceptionFilter, InitializeCriticalSection, TlsSetValue, LeaveCriticalSection, CreateSemaphoreA, ReleaseSemaphore, EnterCriticalSection, GetThreadPriority, DeleteCriticalSection, TlsAlloc, GetProcessHeap, WriteConsoleW, UnhandledExceptionFilter, IsDebuggerPresent, GetModuleHandleW, TlsFree, InterlockedIncrement, SetLastError, InterlockedDecrement, GetConsoleCP, GetConsoleMode, IsValidCodePage, GetConsoleOutputCP
user32.dll
IsWindow, GetActiveWindow, GetWindowThreadProcessId, GetWindowLongA, GetWindow, GetTopWindow, GetForegroundWindow, MessageBoxA, SetTimer, KillTimer, wsprintfA
winmm.dll
timeGetTime, waveOutPrepareHeader, waveOutUnprepareHeader, waveOutGetDevCapsA, waveOutGetID, waveOutOpen, waveOutClose, waveOutReset, waveOutWrite, midiOutLongMsg, midiOutShortMsg, midiOutClose, midiOutReset, midiOutUnprepareHeader, midiOutPrepareHeader, midiOutOpen, auxGetDevCapsA, auxGetNumDevs, mixerClose, mixerGetControlDetailsA, mixerGetLineInfoA, mixerOpen, mixerGetLineControlsA, mixerGetNumDevs, mciSendCommandA, auxGetVolume, auxSetVolume, mixerSetControlDetails, waveInAddBuffer, waveInPrepareHeader, waveInOpen, waveInClose, waveInUnprepareHeader, waveInReset, waveInStart, timeBeginPeriod, timeEndPeriod
Export table
@stream_background@0
_AIL_3D_auto_update_position@8
_AIL_3D_close_listener@4
_AIL_3D_close_object@4
_AIL_3D_distance_factor@4
_AIL_3D_doppler_factor@4
_AIL_3D_object_user_data@8
_AIL_3D_open_listener@4
_AIL_3D_open_object@4
_AIL_3D_orientation@28
_AIL_3D_position@16
_AIL_3D_provider_attribute@12
_AIL_3D_rolloff_factor@4
_AIL_3D_room_type@4
_AIL_3D_sample_attribute@12
_AIL_3D_sample_cone@16
_AIL_3D_sample_distances@12
_AIL_3D_sample_distances@20
_AIL_3D_sample_effects_level@4
_AIL_3D_sample_exclusion@4
_AIL_3D_sample_length@4
_AIL_3D_sample_length@8
_AIL_3D_sample_loop_count@4
_AIL_3D_sample_obstruction@4
_AIL_3D_sample_occlusion@4
_AIL_3D_sample_offset@4
_AIL_3D_sample_offset@8
_AIL_3D_sample_playback_rate@4
_AIL_3D_sample_status@4
_AIL_3D_sample_volume@4
_AIL_3D_speaker_type@4
_AIL_3D_update_position@8
_AIL_3D_user_data@8
_AIL_3D_velocity@16
_AIL_active_3D_sample_count@4
_AIL_active_sample_count@4
_AIL_active_sequence_count@4
_AIL_add_apply_environment_event_step@12
_AIL_add_cache_sounds_event_step@12
_AIL_add_clear_state_event_step@4
_AIL_add_comment_event_step@8
_AIL_add_control_sounds_event_step@40
_AIL_add_enable_limit_event_step@8
_AIL_add_exec_event_event_step@8
_AIL_add_move_var_event_step@20
_AIL_add_persist_preset_event_step@20
_AIL_add_ramp_event_step@32
_AIL_add_set_lfo_event_step@40
_AIL_add_setblend_event_step@36
_AIL_add_sound_limit_event_step@12
_AIL_add_start_sound_event_step@96
_AIL_add_uncache_sounds_event_step@12
_AIL_allocate_3D_sample_handle@4
_AIL_allocate_bus@4
_AIL_allocate_file_sample@12
_AIL_allocate_sample_handle@4
_AIL_allocate_sequence_handle@4
_AIL_apply_environment_preset@12
_AIL_apply_raw_environment_preset@8
_AIL_apply_raw_sound_preset@8
_AIL_apply_sound_preset@12
_AIL_auto_service_stream@8
_AIL_auto_update_3D_position@8
_AIL_background@0
_AIL_background_CPU_percent@0
_AIL_branch_index@8
_AIL_bus_enable_limiter@12
_AIL_bus_sample_handle@8
_AIL_calculate_3D_channel_levels@68
_AIL_channel_notes@8
_AIL_close_3D_listener@4
_AIL_close_3D_object@4
_AIL_close_3D_provider@4
_AIL_close_digital_driver@4
_AIL_close_event@4
_AIL_close_filter@4
_AIL_close_input@4
_AIL_close_soundbank@4
_AIL_close_stream@4
_AIL_close_XMIDI_driver@4
_AIL_compress_ADPCM@12
_AIL_compress_ASI@20
_AIL_compress_DLS@20
_AIL_configure_logging@12
_AIL_controller_value@12
_AIL_create_event@0
_AIL_create_wave_synthesizer@16
_AIL_decompress_ADPCM@12
_AIL_decompress_ASI@24
_AIL_delay@4
_AIL_destroy_wave_synthesizer@4
_AIL_digital_configuration@16
_AIL_digital_CPU_percent@4
_AIL_digital_driver_processor@8
_AIL_digital_handle_reacquire@4
_AIL_digital_handle_release@4
_AIL_digital_latency@4
_AIL_digital_master_reverb@16
_AIL_digital_master_reverb@20
_AIL_digital_master_reverb_levels@12
_AIL_digital_master_reverb_levels@16
_AIL_digital_master_volume@4
_AIL_digital_master_volume_level@4
_AIL_digital_mixed_samples@4
_AIL_digital_output_filter@4
_AIL_DLS_close@8
_AIL_DLS_compact@4
_AIL_DLS_get_info@12
_AIL_DLS_get_reverb@16
_AIL_DLS_get_reverb_levels@12
_AIL_DLS_load_file@12
_AIL_DLS_load_memory@12
_AIL_DLS_open@28
_AIL_DLS_set_reverb@16
_AIL_DLS_set_reverb_levels@12
_AIL_DLS_unload@8
_AIL_enable_limiter@8
_AIL_end_3D_sample@4
_AIL_end_fade_sample@4
_AIL_end_sample@4
_AIL_end_sample_group@8
_AIL_end_sequence@4
_AIL_enqueue_event_buffer@16
_AIL_enqueue_event_cancel@4
_AIL_enqueue_event_context@8
_AIL_enqueue_event_end_named@8
_AIL_enqueue_event_filter@12
_AIL_enqueue_event_position@16
_AIL_enqueue_event_selection@8
_AIL_enqueue_event_start@0
_AIL_enqueue_event_variablef@12
_AIL_enqueue_event_velocity@20
_AIL_enumerate_3D_provider_attributes@12
_AIL_enumerate_3D_providers@12
_AIL_enumerate_3D_sample_attributes@12
_AIL_enumerate_environment_presets@16
_AIL_enumerate_events@16
_AIL_enumerate_filter_attributes@12
_AIL_enumerate_filter_properties@12
_AIL_enumerate_filter_sample_attributes@12
_AIL_enumerate_filter_sample_properties@12
_AIL_enumerate_filters@12
_AIL_enumerate_output_filter_driver_properties@12
_AIL_enumerate_output_filter_sample_properties@12
_AIL_enumerate_sample_stage_properties@16
_AIL_enumerate_sound_assets@12
_AIL_enumerate_sound_presets@16
_AIL_event_system_command_queue_remaining@0
_AIL_extract_DLS@28
_AIL_file_callbacks@16
_AIL_file_error@0
_AIL_file_read@8
_AIL_file_read_info@16
_AIL_file_size@4
_AIL_file_size_info@12
_AIL_file_type@8
_AIL_file_type_named@12
_AIL_file_write@12
_AIL_filter_attribute@12
_AIL_filter_DLS_attribute@12
_AIL_filter_DLS_with_XMI@24
_AIL_filter_property@20
_AIL_filter_sample_attribute@12
_AIL_filter_stream_attribute@12
_AIL_find_DLS@24
_AIL_find_environment_preset@8
_AIL_find_filter@8
_AIL_find_marker_in_list@12
_AIL_find_sound_preset@8
_AIL_free_all_busses@4
_AIL_get_DirectSound_info@12
_AIL_get_event_contents@12
_AIL_get_input_info@4
_AIL_get_marker_list@8
_AIL_get_preference@4
_AIL_get_soundbank_filename@4
_AIL_get_soundbank_mem_usage@4
_AIL_get_soundbank_name@4
_AIL_get_time@0
_AIL_get_timer_highest_delay@0
_AIL_HWND@0
_AIL_init_sample@4
_AIL_init_sample@8
_AIL_init_sequence@12
_AIL_input_info@4
_AIL_install_bus_compressor@16
_AIL_IO_thread_handle@4
_AIL_last_error@0
_AIL_list_DLS@20
_AIL_list_MIDI@20
_AIL_listener_3D_orientation@28
_AIL_listener_3D_position@16
_AIL_listener_3D_velocity@16
_AIL_listener_relative_receiver_array@8
_AIL_load_sample_buffer@16
_AIL_lock@0
_AIL_lock_channel@4
_AIL_lock_mutex@0
_AIL_map_sequence_channel@12
_AIL_mem_alloc_lock@4
_AIL_mem_alloc_lock_info@12
_AIL_mem_close@12
_AIL_mem_create@0
_AIL_mem_create_from_existing@8
_AIL_mem_error@4
_AIL_mem_free_lock@4
_AIL_mem_open@8
_AIL_mem_pos@4
_AIL_mem_printc@8
_AIL_mem_prints@8
_AIL_mem_read@12
_AIL_mem_seek@8
_AIL_mem_size@4
_AIL_mem_use_free@4
_AIL_mem_use_malloc@4
_AIL_mem_write@12
_AIL_merge_DLS_with_XMI@16
_AIL_MIDI_handle_reacquire@4
_AIL_MIDI_handle_release@4
_AIL_MIDI_to_XMI@20
_AIL_midiOutClose@4
_AIL_midiOutOpen@12
_AIL_minimum_sample_buffer_size@12
_AIL_MMX_available@0
_AIL_ms_count@0
_AIL_ms_count64@0
_AIL_ms_to_time@8
_AIL_next_event_step@16
_AIL_open_3D_listener@4
_AIL_open_3D_object@4
_AIL_open_3D_provider@4
_AIL_open_digital_driver@16
_AIL_open_filter@8
_AIL_open_input@4
_AIL_open_soundbank@8
_AIL_open_stream@12
_AIL_open_XMIDI_driver@4
_AIL_output_filter_driver_property@20
_AIL_pause_stream@8
_AIL_platform_property@20
_AIL_pop_system_state@8
_AIL_primary_digital_driver@4
_AIL_process_digital_audio@24
_AIL_push_system_state@12
_AIL_quick_copy@4
_AIL_quick_halt@4
_AIL_quick_handles@12
_AIL_quick_load@4
_AIL_quick_load_and_play@12
_AIL_quick_load_mem@8
_AIL_quick_ms_length@4
_AIL_quick_ms_position@4
_AIL_quick_play@8
_AIL_quick_set_low_pass_cut_off@8
_AIL_quick_set_ms_position@8
_AIL_quick_set_reverb@16
_AIL_quick_set_reverb_levels@12
_AIL_quick_set_speed@8
_AIL_quick_set_volume@12
_AIL_quick_shutdown@0
_AIL_quick_startup@20
_AIL_quick_status@4
_AIL_quick_type@4
_AIL_quick_unload@4
_AIL_redbook_close@4
_AIL_redbook_eject@4
_AIL_redbook_id@4
_AIL_redbook_open@4
_AIL_redbook_open_drive@4
_AIL_redbook_pause@4
_AIL_redbook_play@12
_AIL_redbook_position@4
_AIL_redbook_resume@4
_AIL_redbook_retract@4
_AIL_redbook_set_volume@8
_AIL_redbook_set_volume_level@8
_AIL_redbook_status@4
_AIL_redbook_stop@4
_AIL_redbook_track@4
_AIL_redbook_track_info@16
_AIL_redbook_tracks@4
_AIL_redbook_volume@4
_AIL_redbook_volume_level@4
_AIL_register_3D_EOS_callback@8
_AIL_register_beat_callback@8
_AIL_register_EOB_callback@8
_AIL_register_EOF_callback@8
_AIL_register_EOS_callback@8
_AIL_register_event_callback@8
_AIL_register_falloff_function_callback@8
_AIL_register_ICA_array@8
_AIL_register_mix_callback@8
_AIL_register_prefix_callback@8
_AIL_register_sequence_callback@8
_AIL_register_SOB_callback@8
_AIL_register_stream_callback@8
_AIL_register_timbre_callback@8
_AIL_register_timer@4
_AIL_register_trigger_callback@8
_AIL_release_3D_sample_handle@4
_AIL_release_all_timers@0
_AIL_release_channel@8
_AIL_release_sample_handle@4
_AIL_release_sequence_handle@4
_AIL_release_timer_handle@4
_AIL_request_EOB_ASI_reset@12
_AIL_request_EOB_ASI_reset@8
_AIL_resolve_raw_environment_preset@8
_AIL_resolve_raw_sound_preset@12
_AIL_resume_3D_sample@4
_AIL_resume_sample@4
_AIL_resume_sample_group@12
_AIL_resume_sequence@4
_AIL_room_type@8
_AIL_sample_3D_cone@16
_AIL_sample_3D_distances@16
_AIL_sample_3D_orientation@28
_AIL_sample_3D_position@16
_AIL_sample_3D_velocity@16
_AIL_sample_51_volume_levels@28
_AIL_sample_51_volume_pan@24
_AIL_sample_buffer_available@4
_AIL_sample_buffer_count@4
_AIL_sample_buffer_info@20
_AIL_sample_buffer_info@24
_AIL_sample_buffer_ready@4
_AIL_sample_bus@4
_AIL_sample_channel_count@8
_AIL_sample_channel_levels@20
_AIL_sample_exclusion@4
_AIL_sample_granularity@4
_AIL_sample_id@4
_AIL_sample_level_mask@4
_AIL_sample_loaded_len@4
_AIL_sample_loop_block@12
_AIL_sample_loop_count@4
_AIL_sample_low_pass_cut_off@4
_AIL_sample_low_pass_cut_off@8
_AIL_sample_mixed_ms@4
_AIL_sample_ms_lookup@12
_AIL_sample_ms_position@12
_AIL_sample_obstruction@4
_AIL_sample_occlusion@4
_AIL_sample_output_levels@20
_AIL_sample_pan@4
_AIL_sample_playback_delay@4
_AIL_sample_playback_rate@4
_AIL_sample_playback_rate_factor@4
_AIL_sample_position@4
_AIL_sample_processor@8
_AIL_sample_reverb@16
_AIL_sample_reverb_levels@12
_AIL_sample_schedule_time@4
_AIL_sample_speaker_scale_factors@16
_AIL_sample_stage_property@28
_AIL_sample_status@4
_AIL_sample_user_data@8
_AIL_sample_volume@4
_AIL_sample_volume_levels@12
_AIL_sample_volume_pan@12
_AIL_schedule_start_sample@12
_AIL_send_channel_voice_message@20
_AIL_send_sysex_message@8
_AIL_sequence_loop_count@4
_AIL_sequence_ms_position@12
_AIL_sequence_position@12
_AIL_sequence_status@4
_AIL_sequence_tempo@4
_AIL_sequence_user_data@8
_AIL_sequence_volume@4
_AIL_serve@0
_AIL_service_stream@8
_AIL_set_3D_distance_factor@8
_AIL_set_3D_doppler_factor@8
_AIL_set_3D_object_user_data@12
_AIL_set_3D_orientation@28
_AIL_set_3D_position@16
_AIL_set_3D_provider_preference@12
_AIL_set_3D_rolloff_factor@8
_AIL_set_3D_room_type@8
_AIL_set_3D_sample_cone@16
_AIL_set_3D_sample_distances@12
_AIL_set_3D_sample_distances@20
_AIL_set_3D_sample_effects_level@8
_AIL_set_3D_sample_exclusion@8
_AIL_set_3D_sample_file@8
_AIL_set_3D_sample_info@8
_AIL_set_3D_sample_loop_block@12
_AIL_set_3D_sample_loop_count@8
_AIL_set_3D_sample_obstruction@8
_AIL_set_3D_sample_occlusion@8
_AIL_set_3D_sample_offset@8
_AIL_set_3D_sample_playback_rate@8
_AIL_set_3D_sample_preference@12
_AIL_set_3D_sample_volume@8
_AIL_set_3D_speaker_type@8
_AIL_set_3D_user_data@12
_AIL_set_3D_velocity@20
_AIL_set_3D_velocity_vector@16
_AIL_set_async_callbacks@28
_AIL_set_digital_driver_processor@12
_AIL_set_digital_master_reverb@16
_AIL_set_digital_master_reverb@20
_AIL_set_digital_master_reverb_levels@12
_AIL_set_digital_master_reverb_levels@16
_AIL_set_digital_master_room_type@8
_AIL_set_digital_master_volume@8
_AIL_set_digital_master_volume_level@8
_AIL_set_direct_buffer_control@8
_AIL_set_DirectSound_HWND@8
_AIL_set_DLS_processor@12
_AIL_set_error@4
_AIL_set_event_sample_functions@8
_AIL_set_event_settings@4
_AIL_set_file_async_callbacks@20
_AIL_set_file_callbacks@16
_AIL_set_filter_DLS_preference@12
_AIL_set_filter_preference@12
_AIL_set_filter_sample_preference@12
_AIL_set_filter_stream_preference@12
_AIL_set_input_state@8
_AIL_set_listener_3D_orientation@28
_AIL_set_listener_3D_position@16
_AIL_set_listener_3D_velocity@20
_AIL_set_listener_3D_velocity_vector@16
_AIL_set_listener_relative_receiver_array@12
_AIL_set_named_sample_file@20
_AIL_set_preference@8
_AIL_set_redist_directory@4
_AIL_set_room_type@12
_AIL_set_sample_3D_cone@16
_AIL_set_sample_3D_distances@16
_AIL_set_sample_3D_exclusion_falloff@12
_AIL_set_sample_3D_lowpass_falloff@12
_AIL_set_sample_3D_orientation@28
_AIL_set_sample_3D_position@16
_AIL_set_sample_3D_position_segments@12
_AIL_set_sample_3D_spread@8
_AIL_set_sample_3D_spread_falloff@12
_AIL_set_sample_3D_velocity@20
_AIL_set_sample_3D_velocity_vector@16
_AIL_set_sample_3D_volume_falloff@12
_AIL_set_sample_51_volume_levels@28
_AIL_set_sample_51_volume_pan@24
_AIL_set_sample_address@12
_AIL_set_sample_adpcm_block_size@8
_AIL_set_sample_buffer_count@8
_AIL_set_sample_bus@8
_AIL_set_sample_channel_levels@20
_AIL_set_sample_exclusion@8
_AIL_set_sample_file@12
_AIL_set_sample_id@8
_AIL_set_sample_info@8
_AIL_set_sample_is_3D@8
_AIL_set_sample_level_mask@8
_AIL_set_sample_loop_block@12
_AIL_set_sample_loop_count@8
_AIL_set_sample_loop_samples@12
_AIL_set_sample_low_pass_cut_off@12
_AIL_set_sample_low_pass_cut_off@8
_AIL_set_sample_ms_position@8
_AIL_set_sample_obstruction@8
_AIL_set_sample_occlusion@8
_AIL_set_sample_pan@8
_AIL_set_sample_playback_delay@8
_AIL_set_sample_playback_rate@8
_AIL_set_sample_playback_rate_factor@8
_AIL_set_sample_position@8
_AIL_set_sample_processor@12
_AIL_set_sample_reverb@16
_AIL_set_sample_reverb_levels@12
_AIL_set_sample_speaker_scale_factors@16
_AIL_set_sample_type@12
_AIL_set_sample_user_data@12
_AIL_set_sample_volume@8
_AIL_set_sample_volume_levels@12
_AIL_set_sample_volume_pan@12
_AIL_set_sequence_loop_count@8
_AIL_set_sequence_ms_position@8
_AIL_set_sequence_tempo@12
_AIL_set_sequence_user_data@12
_AIL_set_sequence_volume@12
_AIL_set_speaker_configuration@16
_AIL_set_speaker_reverb_levels@20
_AIL_set_stream_loop_block@12
_AIL_set_stream_loop_count@8
_AIL_set_stream_low_pass_cut_off@8
_AIL_set_stream_ms_position@8
_AIL_set_stream_pan@8
_AIL_set_stream_playback_rate@8
_AIL_set_stream_position@8
_AIL_set_stream_processor@12
_AIL_set_stream_reverb@16
_AIL_set_stream_reverb_levels@12
_AIL_set_stream_user_data@12
_AIL_set_stream_volume@8
_AIL_set_stream_volume_levels@12
_AIL_set_stream_volume_pan@12
_AIL_set_timer_divisor@8
_AIL_set_timer_frequency@8
_AIL_set_timer_period@8
_AIL_set_timer_user@8
_AIL_set_XMIDI_master_volume@8
_AIL_shutdown@0
_AIL_size_processed_digital_audio@16
_AIL_sleep@4
_AIL_sound_asset_info@16
_AIL_speaker_configuration@20
_AIL_speaker_reverb_levels@16
_AIL_start_3D_sample@4
_AIL_start_all_timers@0
_AIL_start_sample@4
_AIL_start_sample_group@12
_AIL_start_sequence@4
_AIL_start_stream@4
_AIL_start_timer@4
_AIL_startup@0
_AIL_stop_3D_sample@4
_AIL_stop_all_timers@0
_AIL_stop_sample@4
_AIL_stop_sample_group@12
_AIL_stop_sequence@4
_AIL_stop_timer@4
_AIL_stream_filled_percent@4
_AIL_stream_info@20
_AIL_stream_loop_count@4
_AIL_stream_low_pass_cut_off@4
_AIL_stream_ms_position@12
_AIL_stream_pan@4
_AIL_stream_playback_rate@4
_AIL_stream_position@4
_AIL_stream_reverb@16
_AIL_stream_reverb_levels@12
_AIL_stream_sample_handle@4
_AIL_stream_status@4
_AIL_stream_user_data@8
_AIL_stream_volume@4
_AIL_stream_volume_levels@12
_AIL_stream_volume_pan@12
_AIL_stricmp@8
_AIL_strnicmp@12
_AIL_system_state_level@4
_AIL_time_to_ms@8
_AIL_timer_thread_handle@4
_AIL_true_sequence_channel@8
_AIL_unapply_environment_preset@12
_AIL_unapply_raw_environment_preset@8
_AIL_unapply_raw_sound_preset@8
_AIL_unapply_sound_preset@12
_AIL_unlock@0
_AIL_unlock_mutex@0
_AIL_update_3D_position@8
_AIL_update_listener_3D_position@8
_AIL_update_sample_3D_position@8
_AIL_us_count@0
_AIL_us_count64@0
_AIL_WAV_file_write@20
_AIL_WAV_info@8
_AIL_WAV_marker_by_index@12
_AIL_WAV_marker_by_name@8
_AIL_WAV_marker_count@4
_AIL_waveOutClose@4
_AIL_waveOutOpen@16
_AIL_XMIDI_master_volume@4
_DllMain@12
_DLSMSSGetCPU@4
_MilesAddEventSystem@4
_MilesAddSoundBank@8
_MilesAsyncFileCancel@4
_MilesAsyncFileRead@4
_MilesAsyncFileStatus@8
_MilesAsyncSetPaused@4
_MilesAsyncShutdown@0
_MilesAsyncStartup@0
_MilesBeginEventQueueProcessing@0
_MilesClearEventQueue@0
_MilesCompleteEventQueueProcessing@0
_MilesEnqueueEvent@24
_MilesEnqueueEventByName@4
_MilesEnqueueEventContext@28
_MilesEnumeratePresetPersists@12
_MilesEnumerateSoundInstances@28
_MilesEventSetAuditionFunctions@4
_MilesFindEvent@8
_MilesGetBankFunctions@0
_MilesGetEventLength@4
_MilesGetEventSystemState@8
_MilesGetVarF@12
_MilesGetVarI@12
_MilesPauseSoundInstances@12
_MilesRegisterRand@4
_MilesReleaseSoundBank@4
_MilesRequeueAsyncs@0
_MilesResumeSoundInstances@12
_MilesSetBankFunctions@4
_MilesSetEventErrorCallback@4
_MilesSetSoundLabelLimits@8
_MilesSetSoundStartOffset@12
_MilesSetVarF@12
_MilesSetVarI@12
_MilesShutdownEventSystem@0
_MilesStartSoundInstance@32
_MilesStartupEventSystem@16
_MilesStopSoundInstances@12
_MilesTextDumpEventSystem@0
_MilesUseTelemetry@4
_MilesUseTmLite@4
_MIX_RIB_MAIN@20
_MIX_RIB_MAIN@8
_MSS_alloc_info@16
_MSS_free_info@16
_RIB_alloc_provider_handle@4
_RIB_enumerate_interface@20
_RIB_enumerate_providers@12
_RIB_error@0
_RIB_find_file_dec_provider@20
_RIB_find_file_provider@12
_RIB_find_files_provider@20
_RIB_find_provider@12
_RIB_free_provider_handle@4
_RIB_free_provider_library@4
_RIB_load_application_providers@4
_RIB_load_provider_library@4
_RIB_load_static_provider_library@8
_RIB_provider_library_handle@0
_RIB_provider_system_data@8
_RIB_provider_user_data@8
_RIB_register_interface@16
_RIB_request_interface@16
_RIB_request_interface_entry@20
_RIB_set_provider_system_data@12
_RIB_set_provider_user_data@12
_RIB_type_string@8
_RIB_unregister_interface@16
AIL_debug
AIL_debug_log
AIL_debug_printf
AIL_indent
AIL_mem_printf
AIL_sprintf
AIL_sys_debug
DLSClose
DLSCompactMemory
DLSGetInfo
DLSLoadFile
DLSLoadMemFile
DLSMSSOpen
DLSSetAttribute
DLSUnloadAll
DLSUnloadFile
RIB_alloc_provider_handle
RIB_enumerate_interface
RIB_error
RIB_find_file_provider
RIB_free_provider_handle
RIB_free_provider_library
RIB_load_provider_library
RIB_register_interface
RIB_request_interface
RIB_request_interface_entry
RIB_type_string
RIB_unregister_interface
stream_background

mss32.dll

Miles Sound System by RAD Game Tools

Remove mss32.dll
Version:   6.5e
MD5:   299be9656aec687795e429a7000facc9
SHA1:   1b4c0c4faddcdae5b7239cc861a9389d55f38a4e
SHA256:   7855b8fbae917cb8449f2d4361ab61b5ecec4df0a11130d797cb0aa99b4260ea

Overview

mss32.dll is loaded as dynamic link library that runs in the context of a process. It is installed with a couple of know programs including Call of Duty(R) 2 published by Activision, Stronghold 2 from Firefly Studios Ltd and Stronghold 2 by Firefly Studios Ltd.

DetailsDetails

File name:mss32.dll
Publisher:RAD Game Tools, Inc.
Product name:Miles Sound System
Typical file path:C:\dot-a\mss32.dll
File version:6.5e
Size:362 KB (370,688 bytes)
Digital DNA
PE subsystem:Windows GUI
File packed:No
.NET CLR:No
More details

ResourcesPrograms

The following programs will install this file
ABM, Inc.
1% remove
This is a Farsi translated version of the game.
Activision
9% remove
Call of Duty 2 is a first-person shooter (FPS) video game and the second installment in the critically acclaimed Call of Duty series. It was developed by Infinity Ward and published by Konami in Japan and Activision in the rest of the world. The game is set during World War II and the campaign mode is experienced through the perspectives of four soldiers: one in the Red Army, one in the United States Army, and two in the British Army.
Activision
3% remove
Call of Duty: United Offensive is an expansion pack for the first-person shooter computer game, Call of Duty.
Activision
11% remove
Call of Duty is a PC video game published by Activision.
Activision
3% remove
This is an interactive entertainment video game published by Activision Publishing, Inc., a distributor of PC viedo games.
Activision
7% remove
This is a PC video game published by Activision.
Activision
3% remove
Vampire: The Masquerade – Bloodlines, abbreviated as Bloodlines or VTMB, is a role-playing video game for Windows developed by Troika Games. Bloodlines is a role-playing game with the choice between first person and third person perspectives. The player character's ability to overcome obstacles is in many cases a mixture of player and character abilities, with character stats determining the effectiveness of actions, and player abilitie...
Activision
11% remove
This is a PC video game published by Activision.
Activision
8% remove
Call of Duty: Black Ops II is a first-person shooter developed by Treyarch and published by Activision. This is the ninth main installment for the Call of Duty franchise. It is the first game made by Treyarch to be set in the future, and also the first direct sequel produced for the series by the studio. The story takes place across two separate arcs, one recounting events in the 1980s, and the other following characters in the year 202...
Activision
5% remove
Call of Duty 4: Modern Warfare is a first-person shooter video game, developed by Infinity Ward and published by Activision. As opposed to earlier games in the Call of Duty series, the game features modern equipment and new features, many exclusive to the multiplayer part of the game, such as "killstreaks"; killing a number of enemies without the player dying in between kills allows access to various assets including airstrikes and heli...
Activision
7% remove
Call of Duty: World at War is a first-person shooter video game developed by Treyarch and published by Activision for PC. The game is also open-ended, giving the player multiple ways to complete objectives. The gameplay of World at War shares several features with previous iterations of the franchise. Players fight alongside AI-controlled teammates. They help during the game's missions by providing cover fire, shooting down enemies, and...
Activision
8% remove
This is a PC video game published by Activision.
Altar Interactive
9% remove
UFO: Aftermath is a 3D isometric, tactical strategy game with a rich and compelling sci fi story. Combining a global strategy with small squad tactical combat, the challenge offered is to fight against an alien invasion. Featuring run time generated tactical missions with innovative simultaneous combat action; the genre is also enhanced with strong RPG elements, offering a quite unique mix of strategic ideas.
Arch
2% remove
AsiaSoft
7% remove
AsreBazi, Inc.
8% remove
Exciting Games 7 is a PC video game distributed by AsreBazi, an Iranian video game portal, with permission from the National Foundation for Computer Games. The game contains various Farsi translations.
Atari, Inc.
1% remove
RollerCoaster Tycoon 3 is a construction and management simulation computer game. It is the third installment in the RollerCoaster Tycoon series. RollerCoaster Tycoon 3 features two methods of gameplay. In career mode, players must complete predetermined objectives in predesigned scenarios. In the new sandbox mode, players have unlimited time and money to create their own custom parks and rides. Like the previous games in the series, Ro...
Atari, Inc.
9% remove
Dungeons & Dragons Anthology: The Master Collection This compilation from Atari offers gamers eight complete titles from the expansive Dungeons & Dragons catalog. Dungeons & Dragons Anthology: The Master Collection game Players can take on full versions of Baldur's Gate, Baldur's Gate: Tales of the Sword Coast, Baldur's Gate II: Shadows of Amn, Baldur's Gate II: Throne of Bhaal, Icewind Dale, Icewind Dale II, Dungeons & Dragons: The Tem...
bEwoosoftwares
2% remove
BioWare
9% remove

Windows OS versionsDistribution by Windows OS

OS versiondistribution
Windows 7 Ultimate 20.00%
Microsoft Windows XP 20.00%
Windows 7 Home Premium 15.00%
Windows 8 10.00%
Windows 8 Single Language 5.00%
Windows 8.1 5.00%
Windows Developer Preview 5.00%
Windows 8 Pro 5.00%
Windows Vista Ultimate 5.00%
Windows Vista Home Premium 5.00%
Windows 7 Professional 5.00%

Distribution by countryDistribution by country

United States installs about 20.00% of Miles Sound System.

OEM distributionDistribution by PC manufacturer

PC Manufacturerdistribution
Lenovo 31.58%
Hewlett-Packard 10.53%
American Megatrends 10.53%
Toshiba 10.53%
ASUS 10.53%
MSI 10.53%
Alienware 5.26%
Samsung 5.26%
GIGABYTE 5.26%
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