Should I block it?

No, this file is 100% safe to run.

VersionsAdditional versions

9.3e 30.00%
9.3a 5.00%
7.2g 5.00%
6.6g 5.00%
6.5e 10.00%
6.1d 10.00%
6.1a 5.00%
6.1a 5.00%
6.0m 15.00%
6.0a 5.00%
5.0a 5.00%

PE structurePE file structure

Show functions
Import table
kernel32.dll
FreeEnvironmentStringsA, ResumeThread, SuspendThread, WaitForMultipleObjects, ReleaseMutex, WaitForSingleObject, CloseHandle, SetEvent, CreateMutexA, Sleep, SetThreadPriority, CreateThread, CreateEventA, GetModuleHandleA, GetCurrentProcessId, GetSystemDirectoryA, GetWindowsDirectoryA, GetModuleFileNameA, GetProcAddress, QueryPerformanceCounter, QueryPerformanceFrequency, GetVersionExA, OutputDebugStringA, GetProfileStringA, DuplicateHandle, GetCurrentThread, GetCurrentProcess, GlobalLock, GlobalAlloc, GlobalFree, GlobalUnlock, GlobalHandle, WriteFile, CreateFileA, FreeLibrary, LoadLibraryA, SetErrorMode, lstrcatA, SetFilePointer, ReadFile, OpenFile, GetTempPathA, CreateDirectoryA, FindClose, FindNextFileA, FindFirstFileA, RtlUnwind, GetTimeZoneInformation, GetSystemTime, GetLocalTime, GetCommandLineA, GetVersion, WideCharToMultiByte, HeapFree, GetLastError, MultiByteToWideChar, LCMapStringA, LCMapStringW, ExitProcess, TerminateProcess, GetEnvironmentVariableA, HeapDestroy, HeapCreate, VirtualFree, SetHandleCount, GetStdHandle, GetFileType, GetStartupInfoA, RaiseException, FreeEnvironmentStringsW, GetEnvironmentStrings, GetEnvironmentStringsW, HeapAlloc, VirtualAlloc, HeapReAlloc, SetStdHandle, FlushFileBuffers, GetStringTypeA, GetStringTypeW, GetCPInfo, GetACP, GetOEMCP, SetEndOfFile, CompareStringA, CompareStringW, SetEnvironmentVariableA, GetFileSize, GetSystemTimeAsFileTime, DisableThreadLibraryCalls, GetTickCount, HeapSize, GetCurrentThreadId, VirtualQuery, GetSystemInfo, VirtualProtect, GetLocaleInfoA, SetPriorityClass, WriteConsoleA, InitializeCriticalSectionAndSpinCount, TlsGetValue, SetUnhandledExceptionFilter, InitializeCriticalSection, TlsSetValue, LeaveCriticalSection, CreateSemaphoreA, ReleaseSemaphore, EnterCriticalSection, GetThreadPriority, DeleteCriticalSection, TlsAlloc, GetProcessHeap, WriteConsoleW, UnhandledExceptionFilter, IsDebuggerPresent, GetModuleHandleW, TlsFree, InterlockedIncrement, SetLastError, InterlockedDecrement, GetConsoleCP, GetConsoleMode, IsValidCodePage, GetConsoleOutputCP
user32.dll
IsWindow, GetActiveWindow, GetWindowThreadProcessId, GetWindowLongA, GetWindow, GetTopWindow, GetForegroundWindow, MessageBoxA, SetTimer, KillTimer, wsprintfA
winmm.dll
timeGetTime, waveOutPrepareHeader, waveOutUnprepareHeader, waveOutGetDevCapsA, waveOutGetID, waveOutOpen, waveOutClose, waveOutReset, waveOutWrite, midiOutLongMsg, midiOutShortMsg, midiOutClose, midiOutReset, midiOutUnprepareHeader, midiOutPrepareHeader, midiOutOpen, auxGetDevCapsA, auxGetNumDevs, mixerClose, mixerGetControlDetailsA, mixerGetLineInfoA, mixerOpen, mixerGetLineControlsA, mixerGetNumDevs, mciSendCommandA, auxGetVolume, auxSetVolume, mixerSetControlDetails, waveInAddBuffer, waveInPrepareHeader, waveInOpen, waveInClose, waveInUnprepareHeader, waveInReset, waveInStart, timeBeginPeriod, timeEndPeriod
Export table
@stream_background@0
_AIL_3D_auto_update_position@8
_AIL_3D_close_listener@4
_AIL_3D_close_object@4
_AIL_3D_distance_factor@4
_AIL_3D_doppler_factor@4
_AIL_3D_object_user_data@8
_AIL_3D_open_listener@4
_AIL_3D_open_object@4
_AIL_3D_orientation@28
_AIL_3D_position@16
_AIL_3D_provider_attribute@12
_AIL_3D_rolloff_factor@4
_AIL_3D_room_type@4
_AIL_3D_sample_attribute@12
_AIL_3D_sample_cone@16
_AIL_3D_sample_distances@12
_AIL_3D_sample_distances@20
_AIL_3D_sample_effects_level@4
_AIL_3D_sample_exclusion@4
_AIL_3D_sample_length@4
_AIL_3D_sample_length@8
_AIL_3D_sample_loop_count@4
_AIL_3D_sample_obstruction@4
_AIL_3D_sample_occlusion@4
_AIL_3D_sample_offset@4
_AIL_3D_sample_offset@8
_AIL_3D_sample_playback_rate@4
_AIL_3D_sample_status@4
_AIL_3D_sample_volume@4
_AIL_3D_speaker_type@4
_AIL_3D_update_position@8
_AIL_3D_user_data@8
_AIL_3D_velocity@16
_AIL_active_3D_sample_count@4
_AIL_active_sample_count@4
_AIL_active_sequence_count@4
_AIL_add_apply_environment_event_step@12
_AIL_add_cache_sounds_event_step@12
_AIL_add_clear_state_event_step@4
_AIL_add_comment_event_step@8
_AIL_add_control_sounds_event_step@40
_AIL_add_enable_limit_event_step@8
_AIL_add_exec_event_event_step@8
_AIL_add_move_var_event_step@20
_AIL_add_persist_preset_event_step@20
_AIL_add_ramp_event_step@32
_AIL_add_set_lfo_event_step@40
_AIL_add_setblend_event_step@36
_AIL_add_sound_limit_event_step@12
_AIL_add_start_sound_event_step@96
_AIL_add_uncache_sounds_event_step@12
_AIL_allocate_3D_sample_handle@4
_AIL_allocate_bus@4
_AIL_allocate_file_sample@12
_AIL_allocate_sample_handle@4
_AIL_allocate_sequence_handle@4
_AIL_apply_environment_preset@12
_AIL_apply_raw_environment_preset@8
_AIL_apply_raw_sound_preset@8
_AIL_apply_sound_preset@12
_AIL_auto_service_stream@8
_AIL_auto_update_3D_position@8
_AIL_background@0
_AIL_background_CPU_percent@0
_AIL_branch_index@8
_AIL_bus_enable_limiter@12
_AIL_bus_sample_handle@8
_AIL_calculate_3D_channel_levels@68
_AIL_channel_notes@8
_AIL_close_3D_listener@4
_AIL_close_3D_object@4
_AIL_close_3D_provider@4
_AIL_close_digital_driver@4
_AIL_close_event@4
_AIL_close_filter@4
_AIL_close_input@4
_AIL_close_soundbank@4
_AIL_close_stream@4
_AIL_close_XMIDI_driver@4
_AIL_compress_ADPCM@12
_AIL_compress_ASI@20
_AIL_compress_DLS@20
_AIL_configure_logging@12
_AIL_controller_value@12
_AIL_create_event@0
_AIL_create_wave_synthesizer@16
_AIL_decompress_ADPCM@12
_AIL_decompress_ASI@24
_AIL_delay@4
_AIL_destroy_wave_synthesizer@4
_AIL_digital_configuration@16
_AIL_digital_CPU_percent@4
_AIL_digital_driver_processor@8
_AIL_digital_handle_reacquire@4
_AIL_digital_handle_release@4
_AIL_digital_latency@4
_AIL_digital_master_reverb@16
_AIL_digital_master_reverb@20
_AIL_digital_master_reverb_levels@12
_AIL_digital_master_reverb_levels@16
_AIL_digital_master_volume@4
_AIL_digital_master_volume_level@4
_AIL_digital_mixed_samples@4
_AIL_digital_output_filter@4
_AIL_DLS_close@8
_AIL_DLS_compact@4
_AIL_DLS_get_info@12
_AIL_DLS_get_reverb@16
_AIL_DLS_get_reverb_levels@12
_AIL_DLS_load_file@12
_AIL_DLS_load_memory@12
_AIL_DLS_open@28
_AIL_DLS_set_reverb@16
_AIL_DLS_set_reverb_levels@12
_AIL_DLS_unload@8
_AIL_enable_limiter@8
_AIL_end_3D_sample@4
_AIL_end_fade_sample@4
_AIL_end_sample@4
_AIL_end_sample_group@8
_AIL_end_sequence@4
_AIL_enqueue_event_buffer@16
_AIL_enqueue_event_cancel@4
_AIL_enqueue_event_context@8
_AIL_enqueue_event_end_named@8
_AIL_enqueue_event_filter@12
_AIL_enqueue_event_position@16
_AIL_enqueue_event_selection@8
_AIL_enqueue_event_start@0
_AIL_enqueue_event_variablef@12
_AIL_enqueue_event_velocity@20
_AIL_enumerate_3D_provider_attributes@12
_AIL_enumerate_3D_providers@12
_AIL_enumerate_3D_sample_attributes@12
_AIL_enumerate_environment_presets@16
_AIL_enumerate_events@16
_AIL_enumerate_filter_attributes@12
_AIL_enumerate_filter_properties@12
_AIL_enumerate_filter_sample_attributes@12
_AIL_enumerate_filter_sample_properties@12
_AIL_enumerate_filters@12
_AIL_enumerate_output_filter_driver_properties@12
_AIL_enumerate_output_filter_sample_properties@12
_AIL_enumerate_sample_stage_properties@16
_AIL_enumerate_sound_assets@12
_AIL_enumerate_sound_presets@16
_AIL_event_system_command_queue_remaining@0
_AIL_extract_DLS@28
_AIL_file_callbacks@16
_AIL_file_error@0
_AIL_file_read@8
_AIL_file_read_info@16
_AIL_file_size@4
_AIL_file_size_info@12
_AIL_file_type@8
_AIL_file_type_named@12
_AIL_file_write@12
_AIL_filter_attribute@12
_AIL_filter_DLS_attribute@12
_AIL_filter_DLS_with_XMI@24
_AIL_filter_property@20
_AIL_filter_sample_attribute@12
_AIL_filter_stream_attribute@12
_AIL_find_DLS@24
_AIL_find_environment_preset@8
_AIL_find_filter@8
_AIL_find_marker_in_list@12
_AIL_find_sound_preset@8
_AIL_free_all_busses@4
_AIL_get_DirectSound_info@12
_AIL_get_event_contents@12
_AIL_get_input_info@4
_AIL_get_marker_list@8
_AIL_get_preference@4
_AIL_get_soundbank_filename@4
_AIL_get_soundbank_mem_usage@4
_AIL_get_soundbank_name@4
_AIL_get_time@0
_AIL_get_timer_highest_delay@0
_AIL_HWND@0
_AIL_init_sample@4
_AIL_init_sample@8
_AIL_init_sequence@12
_AIL_input_info@4
_AIL_install_bus_compressor@16
_AIL_IO_thread_handle@4
_AIL_last_error@0
_AIL_list_DLS@20
_AIL_list_MIDI@20
_AIL_listener_3D_orientation@28
_AIL_listener_3D_position@16
_AIL_listener_3D_velocity@16
_AIL_listener_relative_receiver_array@8
_AIL_load_sample_buffer@16
_AIL_lock@0
_AIL_lock_channel@4
_AIL_lock_mutex@0
_AIL_map_sequence_channel@12
_AIL_mem_alloc_lock@4
_AIL_mem_alloc_lock_info@12
_AIL_mem_close@12
_AIL_mem_create@0
_AIL_mem_create_from_existing@8
_AIL_mem_error@4
_AIL_mem_free_lock@4
_AIL_mem_open@8
_AIL_mem_pos@4
_AIL_mem_printc@8
_AIL_mem_prints@8
_AIL_mem_read@12
_AIL_mem_seek@8
_AIL_mem_size@4
_AIL_mem_use_free@4
_AIL_mem_use_malloc@4
_AIL_mem_write@12
_AIL_merge_DLS_with_XMI@16
_AIL_MIDI_handle_reacquire@4
_AIL_MIDI_handle_release@4
_AIL_MIDI_to_XMI@20
_AIL_midiOutClose@4
_AIL_midiOutOpen@12
_AIL_minimum_sample_buffer_size@12
_AIL_MMX_available@0
_AIL_ms_count@0
_AIL_ms_count64@0
_AIL_ms_to_time@8
_AIL_next_event_step@16
_AIL_open_3D_listener@4
_AIL_open_3D_object@4
_AIL_open_3D_provider@4
_AIL_open_digital_driver@16
_AIL_open_filter@8
_AIL_open_input@4
_AIL_open_soundbank@8
_AIL_open_stream@12
_AIL_open_XMIDI_driver@4
_AIL_output_filter_driver_property@20
_AIL_pause_stream@8
_AIL_platform_property@20
_AIL_pop_system_state@8
_AIL_primary_digital_driver@4
_AIL_process_digital_audio@24
_AIL_push_system_state@12
_AIL_quick_copy@4
_AIL_quick_halt@4
_AIL_quick_handles@12
_AIL_quick_load@4
_AIL_quick_load_and_play@12
_AIL_quick_load_mem@8
_AIL_quick_ms_length@4
_AIL_quick_ms_position@4
_AIL_quick_play@8
_AIL_quick_set_low_pass_cut_off@8
_AIL_quick_set_ms_position@8
_AIL_quick_set_reverb@16
_AIL_quick_set_reverb_levels@12
_AIL_quick_set_speed@8
_AIL_quick_set_volume@12
_AIL_quick_shutdown@0
_AIL_quick_startup@20
_AIL_quick_status@4
_AIL_quick_type@4
_AIL_quick_unload@4
_AIL_redbook_close@4
_AIL_redbook_eject@4
_AIL_redbook_id@4
_AIL_redbook_open@4
_AIL_redbook_open_drive@4
_AIL_redbook_pause@4
_AIL_redbook_play@12
_AIL_redbook_position@4
_AIL_redbook_resume@4
_AIL_redbook_retract@4
_AIL_redbook_set_volume@8
_AIL_redbook_set_volume_level@8
_AIL_redbook_status@4
_AIL_redbook_stop@4
_AIL_redbook_track@4
_AIL_redbook_track_info@16
_AIL_redbook_tracks@4
_AIL_redbook_volume@4
_AIL_redbook_volume_level@4
_AIL_register_3D_EOS_callback@8
_AIL_register_beat_callback@8
_AIL_register_EOB_callback@8
_AIL_register_EOF_callback@8
_AIL_register_EOS_callback@8
_AIL_register_event_callback@8
_AIL_register_falloff_function_callback@8
_AIL_register_ICA_array@8
_AIL_register_mix_callback@8
_AIL_register_prefix_callback@8
_AIL_register_sequence_callback@8
_AIL_register_SOB_callback@8
_AIL_register_stream_callback@8
_AIL_register_timbre_callback@8
_AIL_register_timer@4
_AIL_register_trigger_callback@8
_AIL_release_3D_sample_handle@4
_AIL_release_all_timers@0
_AIL_release_channel@8
_AIL_release_sample_handle@4
_AIL_release_sequence_handle@4
_AIL_release_timer_handle@4
_AIL_request_EOB_ASI_reset@12
_AIL_request_EOB_ASI_reset@8
_AIL_resolve_raw_environment_preset@8
_AIL_resolve_raw_sound_preset@12
_AIL_resume_3D_sample@4
_AIL_resume_sample@4
_AIL_resume_sample_group@12
_AIL_resume_sequence@4
_AIL_room_type@8
_AIL_sample_3D_cone@16
_AIL_sample_3D_distances@16
_AIL_sample_3D_orientation@28
_AIL_sample_3D_position@16
_AIL_sample_3D_velocity@16
_AIL_sample_51_volume_levels@28
_AIL_sample_51_volume_pan@24
_AIL_sample_buffer_available@4
_AIL_sample_buffer_count@4
_AIL_sample_buffer_info@20
_AIL_sample_buffer_info@24
_AIL_sample_buffer_ready@4
_AIL_sample_bus@4
_AIL_sample_channel_count@8
_AIL_sample_channel_levels@20
_AIL_sample_exclusion@4
_AIL_sample_granularity@4
_AIL_sample_id@4
_AIL_sample_level_mask@4
_AIL_sample_loaded_len@4
_AIL_sample_loop_block@12
_AIL_sample_loop_count@4
_AIL_sample_low_pass_cut_off@4
_AIL_sample_low_pass_cut_off@8
_AIL_sample_mixed_ms@4
_AIL_sample_ms_lookup@12
_AIL_sample_ms_position@12
_AIL_sample_obstruction@4
_AIL_sample_occlusion@4
_AIL_sample_output_levels@20
_AIL_sample_pan@4
_AIL_sample_playback_delay@4
_AIL_sample_playback_rate@4
_AIL_sample_playback_rate_factor@4
_AIL_sample_position@4
_AIL_sample_processor@8
_AIL_sample_reverb@16
_AIL_sample_reverb_levels@12
_AIL_sample_schedule_time@4
_AIL_sample_speaker_scale_factors@16
_AIL_sample_stage_property@28
_AIL_sample_status@4
_AIL_sample_user_data@8
_AIL_sample_volume@4
_AIL_sample_volume_levels@12
_AIL_sample_volume_pan@12
_AIL_schedule_start_sample@12
_AIL_send_channel_voice_message@20
_AIL_send_sysex_message@8
_AIL_sequence_loop_count@4
_AIL_sequence_ms_position@12
_AIL_sequence_position@12
_AIL_sequence_status@4
_AIL_sequence_tempo@4
_AIL_sequence_user_data@8
_AIL_sequence_volume@4
_AIL_serve@0
_AIL_service_stream@8
_AIL_set_3D_distance_factor@8
_AIL_set_3D_doppler_factor@8
_AIL_set_3D_object_user_data@12
_AIL_set_3D_orientation@28
_AIL_set_3D_position@16
_AIL_set_3D_provider_preference@12
_AIL_set_3D_rolloff_factor@8
_AIL_set_3D_room_type@8
_AIL_set_3D_sample_cone@16
_AIL_set_3D_sample_distances@12
_AIL_set_3D_sample_distances@20
_AIL_set_3D_sample_effects_level@8
_AIL_set_3D_sample_exclusion@8
_AIL_set_3D_sample_file@8
_AIL_set_3D_sample_info@8
_AIL_set_3D_sample_loop_block@12
_AIL_set_3D_sample_loop_count@8
_AIL_set_3D_sample_obstruction@8
_AIL_set_3D_sample_occlusion@8
_AIL_set_3D_sample_offset@8
_AIL_set_3D_sample_playback_rate@8
_AIL_set_3D_sample_preference@12
_AIL_set_3D_sample_volume@8
_AIL_set_3D_speaker_type@8
_AIL_set_3D_user_data@12
_AIL_set_3D_velocity@20
_AIL_set_3D_velocity_vector@16
_AIL_set_async_callbacks@28
_AIL_set_digital_driver_processor@12
_AIL_set_digital_master_reverb@16
_AIL_set_digital_master_reverb@20
_AIL_set_digital_master_reverb_levels@12
_AIL_set_digital_master_reverb_levels@16
_AIL_set_digital_master_room_type@8
_AIL_set_digital_master_volume@8
_AIL_set_digital_master_volume_level@8
_AIL_set_direct_buffer_control@8
_AIL_set_DirectSound_HWND@8
_AIL_set_DLS_processor@12
_AIL_set_error@4
_AIL_set_event_sample_functions@8
_AIL_set_event_settings@4
_AIL_set_file_async_callbacks@20
_AIL_set_file_callbacks@16
_AIL_set_filter_DLS_preference@12
_AIL_set_filter_preference@12
_AIL_set_filter_sample_preference@12
_AIL_set_filter_stream_preference@12
_AIL_set_input_state@8
_AIL_set_listener_3D_orientation@28
_AIL_set_listener_3D_position@16
_AIL_set_listener_3D_velocity@20
_AIL_set_listener_3D_velocity_vector@16
_AIL_set_listener_relative_receiver_array@12
_AIL_set_named_sample_file@20
_AIL_set_preference@8
_AIL_set_redist_directory@4
_AIL_set_room_type@12
_AIL_set_sample_3D_cone@16
_AIL_set_sample_3D_distances@16
_AIL_set_sample_3D_exclusion_falloff@12
_AIL_set_sample_3D_lowpass_falloff@12
_AIL_set_sample_3D_orientation@28
_AIL_set_sample_3D_position@16
_AIL_set_sample_3D_position_segments@12
_AIL_set_sample_3D_spread@8
_AIL_set_sample_3D_spread_falloff@12
_AIL_set_sample_3D_velocity@20
_AIL_set_sample_3D_velocity_vector@16
_AIL_set_sample_3D_volume_falloff@12
_AIL_set_sample_51_volume_levels@28
_AIL_set_sample_51_volume_pan@24
_AIL_set_sample_address@12
_AIL_set_sample_adpcm_block_size@8
_AIL_set_sample_buffer_count@8
_AIL_set_sample_bus@8
_AIL_set_sample_channel_levels@20
_AIL_set_sample_exclusion@8
_AIL_set_sample_file@12
_AIL_set_sample_id@8
_AIL_set_sample_info@8
_AIL_set_sample_is_3D@8
_AIL_set_sample_level_mask@8
_AIL_set_sample_loop_block@12
_AIL_set_sample_loop_count@8
_AIL_set_sample_loop_samples@12
_AIL_set_sample_low_pass_cut_off@12
_AIL_set_sample_low_pass_cut_off@8
_AIL_set_sample_ms_position@8
_AIL_set_sample_obstruction@8
_AIL_set_sample_occlusion@8
_AIL_set_sample_pan@8
_AIL_set_sample_playback_delay@8
_AIL_set_sample_playback_rate@8
_AIL_set_sample_playback_rate_factor@8
_AIL_set_sample_position@8
_AIL_set_sample_processor@12
_AIL_set_sample_reverb@16
_AIL_set_sample_reverb_levels@12
_AIL_set_sample_speaker_scale_factors@16
_AIL_set_sample_type@12
_AIL_set_sample_user_data@12
_AIL_set_sample_volume@8
_AIL_set_sample_volume_levels@12
_AIL_set_sample_volume_pan@12
_AIL_set_sequence_loop_count@8
_AIL_set_sequence_ms_position@8
_AIL_set_sequence_tempo@12
_AIL_set_sequence_user_data@12
_AIL_set_sequence_volume@12
_AIL_set_speaker_configuration@16
_AIL_set_speaker_reverb_levels@20
_AIL_set_stream_loop_block@12
_AIL_set_stream_loop_count@8
_AIL_set_stream_low_pass_cut_off@8
_AIL_set_stream_ms_position@8
_AIL_set_stream_pan@8
_AIL_set_stream_playback_rate@8
_AIL_set_stream_position@8
_AIL_set_stream_processor@12
_AIL_set_stream_reverb@16
_AIL_set_stream_reverb_levels@12
_AIL_set_stream_user_data@12
_AIL_set_stream_volume@8
_AIL_set_stream_volume_levels@12
_AIL_set_stream_volume_pan@12
_AIL_set_timer_divisor@8
_AIL_set_timer_frequency@8
_AIL_set_timer_period@8
_AIL_set_timer_user@8
_AIL_set_XMIDI_master_volume@8
_AIL_shutdown@0
_AIL_size_processed_digital_audio@16
_AIL_sleep@4
_AIL_sound_asset_info@16
_AIL_speaker_configuration@20
_AIL_speaker_reverb_levels@16
_AIL_start_3D_sample@4
_AIL_start_all_timers@0
_AIL_start_sample@4
_AIL_start_sample_group@12
_AIL_start_sequence@4
_AIL_start_stream@4
_AIL_start_timer@4
_AIL_startup@0
_AIL_stop_3D_sample@4
_AIL_stop_all_timers@0
_AIL_stop_sample@4
_AIL_stop_sample_group@12
_AIL_stop_sequence@4
_AIL_stop_timer@4
_AIL_stream_filled_percent@4
_AIL_stream_info@20
_AIL_stream_loop_count@4
_AIL_stream_low_pass_cut_off@4
_AIL_stream_ms_position@12
_AIL_stream_pan@4
_AIL_stream_playback_rate@4
_AIL_stream_position@4
_AIL_stream_reverb@16
_AIL_stream_reverb_levels@12
_AIL_stream_sample_handle@4
_AIL_stream_status@4
_AIL_stream_user_data@8
_AIL_stream_volume@4
_AIL_stream_volume_levels@12
_AIL_stream_volume_pan@12
_AIL_stricmp@8
_AIL_strnicmp@12
_AIL_system_state_level@4
_AIL_time_to_ms@8
_AIL_timer_thread_handle@4
_AIL_true_sequence_channel@8
_AIL_unapply_environment_preset@12
_AIL_unapply_raw_environment_preset@8
_AIL_unapply_raw_sound_preset@8
_AIL_unapply_sound_preset@12
_AIL_unlock@0
_AIL_unlock_mutex@0
_AIL_update_3D_position@8
_AIL_update_listener_3D_position@8
_AIL_update_sample_3D_position@8
_AIL_us_count@0
_AIL_us_count64@0
_AIL_WAV_file_write@20
_AIL_WAV_info@8
_AIL_WAV_marker_by_index@12
_AIL_WAV_marker_by_name@8
_AIL_WAV_marker_count@4
_AIL_waveOutClose@4
_AIL_waveOutOpen@16
_AIL_XMIDI_master_volume@4
_DllMain@12
_DLSMSSGetCPU@4
_MilesAddEventSystem@4
_MilesAddSoundBank@8
_MilesAsyncFileCancel@4
_MilesAsyncFileRead@4
_MilesAsyncFileStatus@8
_MilesAsyncSetPaused@4
_MilesAsyncShutdown@0
_MilesAsyncStartup@0
_MilesBeginEventQueueProcessing@0
_MilesClearEventQueue@0
_MilesCompleteEventQueueProcessing@0
_MilesEnqueueEvent@24
_MilesEnqueueEventByName@4
_MilesEnqueueEventContext@28
_MilesEnumeratePresetPersists@12
_MilesEnumerateSoundInstances@28
_MilesEventSetAuditionFunctions@4
_MilesFindEvent@8
_MilesGetBankFunctions@0
_MilesGetEventLength@4
_MilesGetEventSystemState@8
_MilesGetVarF@12
_MilesGetVarI@12
_MilesPauseSoundInstances@12
_MilesRegisterRand@4
_MilesReleaseSoundBank@4
_MilesRequeueAsyncs@0
_MilesResumeSoundInstances@12
_MilesSetBankFunctions@4
_MilesSetEventErrorCallback@4
_MilesSetSoundLabelLimits@8
_MilesSetSoundStartOffset@12
_MilesSetVarF@12
_MilesSetVarI@12
_MilesShutdownEventSystem@0
_MilesStartSoundInstance@32
_MilesStartupEventSystem@16
_MilesStopSoundInstances@12
_MilesTextDumpEventSystem@0
_MilesUseTelemetry@4
_MilesUseTmLite@4
_MIX_RIB_MAIN@20
_MIX_RIB_MAIN@8
_MSS_alloc_info@16
_MSS_free_info@16
_RIB_alloc_provider_handle@4
_RIB_enumerate_interface@20
_RIB_enumerate_providers@12
_RIB_error@0
_RIB_find_file_dec_provider@20
_RIB_find_file_provider@12
_RIB_find_files_provider@20
_RIB_find_provider@12
_RIB_free_provider_handle@4
_RIB_free_provider_library@4
_RIB_load_application_providers@4
_RIB_load_provider_library@4
_RIB_load_static_provider_library@8
_RIB_provider_library_handle@0
_RIB_provider_system_data@8
_RIB_provider_user_data@8
_RIB_register_interface@16
_RIB_request_interface@16
_RIB_request_interface_entry@20
_RIB_set_provider_system_data@12
_RIB_set_provider_user_data@12
_RIB_type_string@8
_RIB_unregister_interface@16
AIL_debug
AIL_debug_log
AIL_debug_printf
AIL_indent
AIL_mem_printf
AIL_sprintf
AIL_sys_debug
DLSClose
DLSCompactMemory
DLSGetInfo
DLSLoadFile
DLSLoadMemFile
DLSMSSOpen
DLSSetAttribute
DLSUnloadAll
DLSUnloadFile
RIB_alloc_provider_handle
RIB_enumerate_interface
RIB_error
RIB_find_file_provider
RIB_free_provider_handle
RIB_free_provider_library
RIB_load_provider_library
RIB_register_interface
RIB_request_interface
RIB_request_interface_entry
RIB_type_string
RIB_unregister_interface
stream_background

mss32.dll

Miles Sound System by RAD Game Tools

Remove mss32.dll
Version:   6.6g
MD5:   d4dd9eb60396e01cbdfb8ca7a6fece2b
SHA1:   f5abad6febd70eaa5325d423c09551aaed9d2a7f
SHA256:   044d031064da6bc7a103e838dfb1312555f9582d10b0c0879ae88af2c92ddf6f

Overview

mss32.dll is loaded as dynamic link library that runs in the context of a process. It is installed with a couple of know programs including Medieval II Total War published by SEGA, Medieval II: Total War from The Creative Assembly and Medieval II: Total War by The Creative Assembly.

DetailsDetails

File name:mss32.dll
Publisher:RAD Game Tools, Inc.
Product name:Miles Sound System
Typical file path:C:\dot-a\mss32.dll
File version:6.6g
Size:384 KB (393,216 bytes)
Digital DNA
PE subsystem:Windows GUI
File packed:No
.NET CLR:No
More details

ResourcesPrograms

The following programs will install this file
Activision
5% remove
Call of Duty 4: Modern Warfare is a first-person shooter video game, developed by Infinity Ward and published by Activision. As opposed to earlier games in the Call of Duty series, the game features modern equipment and new features, many exclusive to the multiplayer part of the game, such as "killstreaks"; killing a number of enemies without the player dying in between kills allows access to various assets including airstrikes and heli...
Ely Soto (Tornnight)
5% remove
for BiGTORRENT.ORG
2% remove
R.G. Mechanics, Panky
8% remove
RePack by Raz0r 15/02/2013
6% remove
SEGA
11% remove
Medieval II: Total War is a game of turn-based strategic rounds and real-time tactically-oriented battles. Similar to previous titles of the Total War series, the game consists of two modes of play: battles and single-player campaign. Battles can be played in multiplayer, in user-defined scenarios, or in historical scenarios which simulate real battles such as the Battle of Arsuf or the Battle of Agincourt. Battles are also featured in ...
SEGA
3% remove
SEGA
24% remove
SEGA
11% remove
SEGA
3% remove
Medieval II: Total War is a truly epic strategy game that puts you in charge of one of the powers of the middle ages, allowing you to lead your soldiers on the field of battle, as well as plan the expansion of your empire across the Old World. Unlike most other strategy games, Total War games separate the action of battle from managing your empire's affairs. These are the battle and campaign sides of the game respectively. Medieval I...
SEGA
27% remove
SEGA
18% remove
Medieval II: Total War is a truly epic strategy game that puts you in charge of one of the powers of the middle ages, allowing you to lead your soldiers on the field of battle, as well as plan the expansion of your empire across the Old World. Unlike most other strategy games, Total War games separate the action of battle from managing your empire's affairs. These are the battle and campaign sides of the game respectively. Medieval I...
The Creative Assembly
9% remove
The Creative Assembly
6% remove
The Creative Assembly
22% remove

Windows OS versionsDistribution by Windows OS

OS versiondistribution
Windows 7 Ultimate 20.00%
Microsoft Windows XP 20.00%
Windows 7 Home Premium 15.00%
Windows 8 10.00%
Windows 8 Single Language 5.00%
Windows 8.1 5.00%
Windows Developer Preview 5.00%
Windows 8 Pro 5.00%
Windows Vista Ultimate 5.00%
Windows Vista Home Premium 5.00%
Windows 7 Professional 5.00%

Distribution by countryDistribution by country

United States installs about 20.00% of Miles Sound System.

OEM distributionDistribution by PC manufacturer

PC Manufacturerdistribution
Lenovo 31.58%
Hewlett-Packard 10.53%
American Megatrends 10.53%
Toshiba 10.53%
ASUS 10.53%
MSI 10.53%
Alienware 5.26%
Samsung 5.26%
GIGABYTE 5.26%
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